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Old 02-14-2008, 03:14 PM   #4
Radar1013

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Re: Duke Nukem 3D Modelling Project part 4
Quote:
Originally Posted by NightFright View Post
Well the motion blur was a nice way to beef up the old sprite, but I must admit I didn't really miss it on the model. Dunno how the others see it but work on new textures and models such as the missing stripper babe should have higher priority. Besides, this topic would rather belong into the revisions thread, anyway.

If you need inspirations for your next contribution...
http://hrp.duke4.net/wiki/doku.php?i...xt_hrp_release

Even though unmade righres models and textures would be better, it doesn't mean this can't be added into the HRP. I thought it looked good when i looked at the skin, but the thing is that i don't have the HRP so i can't test it for myself in the actual game.

@Spiker
You said that you tested it out and you saw no difference? Are you sure that the right texture was being loaded? Notice how i named the skin "1915_commander_spin" instead of "1915_commander".
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