View Single Post
Old 09-01-2010, 03:15 PM   #31
prophecy holder

prophecy holder's Avatar
Re: How hard should hard be in DNF?
Interesting idea is to allow a new enemy unit for every harder difficulty. Such as:

World defender = All regular enemies do regular damage and have regular health

Bring it on = All enemies do more damage and have more health + 1 new enemy

Tempered but ready = All enemies do even more damage and have a lot more health + 2 new enemies + 1 new mini boss

Time to kill = All enemies do an insane amount of damage and take a hell of a lot of bullets to kill + 4 new enemies + 2 new mini bosses

Gives you a incentive to play every difficulty.
__________________
"Ever since I was a little boy, dressing up has always been...my greatest joy. But when It's time to be discreet, there is one thing you just can't beat and that's a strapless backless classical little black dress"

http://www.youtube.com/watch?v=3e4BCOrLmJ0
prophecy holder is offline