Episode 2 is still not complete. I admit I haven't worked much on it during these months, because I found something that (for the moment) fascinated more than Prey mapping. Namely, Dreamcast emulation. As soon as I discovered that I could run Dreamcast games on my PC, at higher resolutions than on the original machine and in stereoscopic 3D, I started again to play classic titles I already considered "dated" and even more obscure titles I didn't consider "worthy" to be played on a simple TV screen. Playing Dreamcast titles in stereoscopic 3D changed all that and kept me occupied for many months, while I experienced those games in a way not even their creators experienced.
However, I want to assure you that the project is NOT dead. Even though I didn't run Preditor as often and as long as I did when I was in a hurry to release episode 1, I still wrote down many details of the plot, refining the story and puzzles for episode 2 and even coming out with ideas for episode 3. If you're asking me for a release date, it's always

until it's done.