Re: What year does DNF look graphics wise today?
Modern art assets tend to age pretty well. Realistically, what's going to make the game look current or not is going to be stuff like the shaders the engine is using. The models and textures and everything were already high poly and high res enough for their targeted April 2010 release so it's not like any of this stuff is magically going to be incredibly dated in 2011.
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