Re: Steam Anthology Question
Thanks for your responses!
I thought that might be the case. I actually have a degree in CS, so I knew it would be a hassle to modify the original code and recompile the executables, but I figured it wouldn't be impossible if one wanted to, for instance, find whatever code was responsible for endgame splash screens or 100% completion dialog boxes and hook whatever Steam uses to generate achievements in there (depending on the language the game was created in I suppose). I was not aware that the source code for some of these games was completely lost, though.
I would still like to ask, though, if the same decision applies to Steam Trading Cards? As far as I was aware, those don't require changing the original games, as the cards drop through Steam. I enjoy them because they give that extra incentive to play every game in my library for at least a couple of hours, long enough to try it out and learn the ropes.
Thanks,
Mizuki
|