I still have not forgotten about this cancelled game from Apogee that I am planning to relaunch. I have some Wolf ROTT enemies from the Monkey World site. I am planning on using the Apogee Wolf ROTT title screen for this mod. It will be made in SDL. Two additional episodes will follow. The fifth episode will be called 666 and take place in the future where the video game character will switch from BJ to someone else during the rule of the Antichrist. The sixth episode will be called Armageddon and will be about the the battle of Armageddon which was referenced in the original design spec. The first version will be called Wolfenstein 3D Part II Rise of the Triad VI. VI will be six levels with each level per episode. I like that Wolfenstein 3D Part II Rise of the Triad will have six episodes instead of four. It fits with Wolfenstein 3D.
The original archived thread is at
http://forums.3drealms.com/vb/showthread.php?t=38724.
I have been working on test maps using plain old Wolfenstein 3D as a base right now for the game.
The maps are available at
https://archive.org/download/jpb1991...onthemount.zip. These are test maps that will not be in the final game. The full version of Wolfenstein 3D is required to play these maps.