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Old 03-20-2009, 09:59 AM   #29
Dopefish7590

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Re: Dukematch tips from the experts!
- If you're low on health, don't be afraid to run away, chances are your opponent will follow so you can set up traps (Pipebombs are always good for this).

- Roids are a useful tool, but they are even more useful if your enemy doesn't have them as well... Pull out a shrinker and force them to use their roids, then use your own after that wears off....

-Try to deplete the map's supply on things, so that it's harder for your opponent to pick stuff up, for instance, if you have a full RPG and there is another RPG in front of you... Fire one shot and pick it up... Now your opponent can't get it until it respawns.

- Know what weapons are effective when:
1) Might boot is not the weapon you should use unless you are right next to someone "Quick kicking" and shooting at the same time.
2) Pistol is incredibly effective at long range.
3) Shotgun is the best bullet weapon at close range. (2 shots and they're dead)
4) Chaingun cannon should be used as only a fallback weapon for the shotgun... It's long range is far surpassed by the pistol and it's close range... Well, you'll most likely be turned into shredded wheat if you are against someone who is good with the shotgun.
5) The RPG is an amazing weapon for both offense and defense... And there is plenty of ammo foe this to boot... Shoot the odd rocket at corners you're going around, it's a real saver. It's most effective I find while aiming at your opponent's feet. And if you hear a telltale sound (Like the double doors in Hollywood Holocaust) Just fire a random rocket where the sound came from.
6) Pipebombs. Oh I could just go on and on about these things, but I guess I really shouldn't... Learn to master the "arc" a pipebomb throw has. It makes it really easy to lob a random pipe in through windows and pick up a few easy frags... You can also use this in the same way as the RPG if you are good enough.
7) The Shrinker/Expander are both really good weapons if used right... The shrinker is best used in confined spaces where it's easy to hit people and shrink them, it's probably the only weapon that would have a chance against someone with an RPG in a tunnel, and best of all... There is no splash damage, just be sure not to shoot any mirrors unless needed... The Expander is a very good weapon out in the open and is probably most effective against anyone who is wielding the shotgun. In addition to it's rapid fire, and large damage... It also makes the opponent's screen flash a bright red, a lot of the time disorienting them and causing them to run. Also if you fire it into a group of people, if you kill one, they will all probably die in the resulting explosion.
8) The Devestator is not as good as some people make it out to be in multiplayer... Probably due to it's ammunition limit... But if you have a sure shot at someone, it's a good way to polish them off before they notice you.
9) Laser Trip Bombs are good for setting traps, but don't make the traps obvious. The best place for traps are :Inside sliding doors, right behind a "blind" corner, during a fall in a tight space... You can spawnkill with these things, but most people would probably consider it a cheap move... But you can do it to your discretion...
0) The Freezer, is a surprisingly effective weapon... You can kill people around corners, or past Laser Trip Bombs... But in addition, it's a rapid-fire weapon... And each shot does 30 damage it, however is probably best suited for confined spaces and for around corners (If someone is trying to tag you with a pipebomb around a corner is a good example)
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