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Old 10-21-2010, 05:12 PM   #29
Per_Scan

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Re: Rise of the Triad II
I'll have to give it a shot with XWE. At least I know how to use that! And I'll definitely have a look at Birger's Multitool. It's really amazing that I can't find any ROTT maps out there that has any amount of custom textures or sprites or that new weapons have never been made for any... For a game that was so customisable (at least in setting up multiplayer games). I mean, the game was like Skulltag 10 years before Skulltag!! It's amazing the game didn't have longer legs...
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