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Old 10-09-2010, 12:14 PM   #6
IceColdDuke
Re: SW as a base for a Blood "Port"
Back when I was porting blood I looked at using SW for a blood port but it won't help you out in the long run. The room over room implementation in blood is completely different than the implementation in SW.

my source code is still on sourceforge if you wanted to look at it, I think I stopped when I half way implemented the room over room(or sos what ever it was called).

It wouldn't be easy as drag and dropping the blood maps into SW. There are new structs in the blood maps(xsector, xsprite, etc), that you need to figure out. It's still amazing to me that who ever owns the IP to blood hasn't released the code for it yet.
Last edited by IceColdDuke; 10-09-2010 at 12:20 PM.
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