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Old 11-19-2006, 08:53 AM   #102
Hendricks266
Post Re: Nuclear Winter HRP
Hello all. I have finished the To-Do list. Here it is:

NWinter_HRP_To_Do.txt (7.7 KB)

I plan to release v2.0 once we get some real maphacks. I did a little bit quite a while back, so if it will be any help to NightFright, here they are:

Code:
// Map hack file for JFDuke3D\EDuke32
// Created by Hendricks266 & NightFright
// Level: E2L1.MAP - "Déjà Vu" (Duke: Nuclear Winter)

// Shotguns & Ammo
sprite 765 angoff -1024
sprite 772 angoff -1024
sprite 418 angoff 512 // Dukematch Only // is currently at y-29664, but needs to be at y-29600 for best and most realistic appearance

// RPGs & Ammo
sprite 303 angoff 512
sprite 645 angoff 512

// Pipebombs & Boxes
sprite 300 angoff 512

// Small Medkits
sprite 291 angoff -768
sprite 188 angoff -896

// Holodukes
sprite 313 angoff 384

// Armor
sprite 301 angoff -512
Code:
// Map hack file for JFDuke3D\EDuke32
// Created by Hendricks266 & NightFright
// Level: E2L2.MAP - "Where It All Began" (Duke: Nuclear Winter)

// Shotguns & Ammo
sprite 765 angoff -1024
sprite 766 angoff 512

// Night Vision Goggles
sprite 216 angoff -1024 // Dukematch Only
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