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ROTT - The Hires texturing begins.
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04-21-2008, 09:07 AM
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The Stinger
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ROTT - The Hires texturing begins.
At the moment WinRottGL doesn't support anything else than 8bit yet, but
I talked to Birger and he said hes working on it.
Anyway, here are the first few hires textures, wall21, wall22, wall23 and wall24:
Attached Images
WALL21.jpg
(113.8 KB, 118 views)
WALL22.jpg
(117.7 KB, 94 views)
WALL23.jpg
(111.6 KB, 113 views)
WALL24.jpg
(124.9 KB, 94 views)