Quote:
Originally Posted by MegaMustaine
The rewind feature is [...] basically no different from saving every two seconds,
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From a gameplay perspective, yes.
From a programming perspective, I thought this addition must've meant a lot of work.
Then I remembered the original DN3D's demos playing in the background if you're not, and figured 3DR likely upgraded the demo recording/playback feature.
If I'm right, I'm not saying it still wasn't a lot of work, just less.