Re: High Resolution Pack discussion thread.
My highres folder with sprites.def is inside duke3d_hrp.zip in the autoload folder.
Should I extract the contents of that zip to the Duke3d folder, and would it still work?
[Edit:]
Ok, I didn't extract anything, I just copied the spites.def into a new highres folder, and disabled those two lines. Now, I find that does the trick with EDuke32. However, with SD Duke mod on the enemy models are still enabled. How can I turn it off in SD Duke also?
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Last edited by PsychoGoatee; 12-24-2007 at 10:57 PM.
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