Re: High tile test
For some reason, your buttons aren't performing as expected in the game. When I approach the stamping machines, they have the original low-quality red off button texture showing. When I push the button, with power off, it goes to your high-quality red button. With power on, I believe it did the same. Am I using the wrong lines in textures.def? I have:
definetexture 578 0 0 0 -1 -1 highres/textures/0578.png
definetexture 579 0 0 0 -1 -1 highres/textures/0579.png
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