Played the newest version of WinROTTGL v1.4.2...
"Autorun toggle itself when 'player died and restart level' / 'go back game from menu' after deleted all .rot file bug" , "Can't break the quit game sound effects bug" and "sky tile messed up in Automap" still alive in this version...
Some new bugs... of course , I deleted those ****ed old .rot files before playing new version...

1. At random maps mode...sometimes player can go through some a lot of walls...then game freeze... I can't reproduce this bug again... maybe some random problem happens there...
2.If a sector didn't active before player go in, when player go to that sector, the railings on that sector will disappears until the doors on that sector are all closed...
Screenshots in attachments is the result...
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It's my ROTT introduce site, easily structure.
http://playerlin.myweb.hinet.net/rott/
Sorry, please don't care my poor "Grammar of English"... *faint*
Sadly, it died temporary due to I used my all of times on RealLife(TM) and playing Games! XD
*Player Lin escaped from the hell of making website.*