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Old 04-17-2010, 02:00 AM   #6
Showster
Re: MD3 exporter for 3ds Max 2010 (x86 and x64)
Hi Nash,

Apologies for a bit of an old thread revive.

Thanks for doing this I tried it but I get some vertices to uv error when I export, I tried the same max file with max 8 and I don't get the error so I'm guessing something has gone wrong with the update.

The MD3 file itself is created and I opened in the nphernos md3 compiler, but I'm unable to assign a texture in there which is bizzare. I think the frames went out ok to.

Cheers again for updating this if you need a hand testing things in the future shout. I have friends working on http://zeq2.com/lite/ and http://www.moddb.com/mods/rivalry-of-legends who would love the updates.

Best

Greg
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