Quote:
Originally Posted by hammer oz
that was just at test room i completely forgot about. i was using it to test different methods on how the enemies can detect you it really has no purpose. as for the first level i made the levels so that it requires abit of thinking and skill not just running into a room blasting all the enemies and then continuing. you need to look around first before continueing 
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Haha yeah running in guns blazing is exactly what I did at first. I had to go through four maps I had made and replace every single last soldier because there is a mistake in the documentation that implies that it's the guys with the yellow arrows that patrol and will follow directional arrows when in fact it is the guys with the green arrows. I've discovered a lot about the behaviour of the ROTT badguys since starting this project. They are actually quite competant in the right circumstances and can even successfully negotiate fairly complex mazes and even use EGADS to get where they need to be.