Re: Deleting walls...
Ok cool cool, looks a whole lot better than my first map
TIPZ:
1) Its good that you have open areas, but remember open areas means scenery and architecture
2) you can align the textures with '.' key
3)Be sure to take ful advantage of everything build gives you, you can use a texture mad for something in-game, and use it for your own benifets
if you want I can make/send you some pretty cool structures so you can reference from them
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