I'm not responding to Ken B.
I'm talking about fixing a HRP problem.
Quote:
Originally Posted by DeeperThought
HRP bug -- If you pause the game and then unpause it, dead Enforcers (LIZMAN) will display their death animation again.
|
The solution for this long known
problem had been available long time ago. Solution: that never happens to a new beast because he have already a single frame for dead body. But the other monsters need such a
frame too.
Code:
model "highres/sprites/monsters/4610_newbeast.md3" {
...
anim { frame0 "4681_start" frame1 "4681_end" fps 20 flags 1 }
frame { name "4681_start" tile0 4681 tile1 4689 }
frame { name "4689" tile 4689 } // dead body
...
}
model "highres/sprites/monsters/2000_pigcop.md3" {
...
anim { frame0 "DIE2" frame1 "DIE3" fps 20 flags 1 }
frame { name "DIE2" tile0 2056 tile1 2060 }
frame { name "DIE3" tile 2060 } // dead body
...
}