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Old 10-07-2008, 08:42 AM   #15
DiM
Re: Dukematch tips from the experts!
Quote:
Originally Posted by Poda View Post
Thanks for the support. I planned on doing more a few months ago, but I've been burnt out by school. But, Duke is still alive in my mind! Anyway, here are some things I agree and disagree with on the tips:

1 is obviously good.
2 isn't so good. I'm not sure how the game moves on Xbox, but, in general, you should never turn runmode off.
3 is a good one.
4 depends on the situation of course.
5 is a good one.
6 is situational, but is a common tactic by expert players. I have a different view however. Sometimes, you may want to keep something visible for yourself if you anticipate getting hurt in the near future.
7 is good. I don't use night vision or holodukes, but nightvision is useful (I just don't have a button for it).
8 is historically never done by good players. But, I started incorporating it not too long ago. A better idea is to "pre"set a monitor to a specific location. Then, assuming it's never messed with, all you have to do is get your body close to the monitor to see a preview of the area. This lets you avoid having to make camera sounds each time. Try this one: preset the monitor up the vent in hollywood to the bathroom. You can watch for them arriving in the bathroom and coming up the vent.
9 isn't so good. The foot is useless as an attack. It's only useful to quickly knock out things like window glass and vent shields.
10 isn't so good either. Crouch is useful. Sometimes it helps you line up a shot better if you're moving too fast (like on roids). In a more general sense, crouch is useful to duck behind things (I know, duh!) and perform warps. Not sure if the Xbox version has warps.
I disagree hugely that the foot is useless. In some last desperate attempts I've managed to win a battle using the foot. It's a quick kill if you use it right.

Having runmode on with a mouse is a lot different than having it on with a controller.

I changed 10. Using crouch is too subjective.
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Last edited by DiM; 10-07-2008 at 08:45 AM.
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