You can disable any models/textures you wish by overriding some DEF files from the HRP.
Put this file(
sprites.def) into the
highres folder(you may need to create the folder first).
highres/sprites.def:
Code:
include highres/sprites/build.def
include highres/sprites/characters.def
include highres/sprites/decals.def
include highres/sprites/effects.def
include highres/sprites/firstperson.def
include highres/sprites/jibs.def
include highres/sprites/monsters.def
include highres/sprites/pickups.def
include highres/sprites/projectiles.def
include highres/sprites/props.def
include highres/sprites/signs.def
include highres/sprites/switches.def