Over at Doomworld, someone posted an
interesting port of Doom to a modified Wolf3D engine. It got me thinking if RoTT could be used to make a Doom "port".
So my question is; could it be possible to "port" Doom to the RoTT engine like the mod I linked to does? I'm sure that work with the source code would be required, but that's pretty obvious. I think it would go pretty smoothly except for making the inventory system work like Doom's and making Doom-style ammo pickups. What do you guys think?