I have something to report. I changed the swcustom.txt of Lo Nukem to have this: (also putting the levels in correct order and utilizing the five Duke MIDIs)
Code:
theme 2
{
song "BONUS.VOC"
}
And when I put this in there, the normal intermission music plays, and the SWP.log says something to the effect of “BONUS.VOC failed to initalize”.
Then I tried this:
Code:
theme 2
{
song "GRABBAG.MID"
}
And at the intermission screen, the game slowed to ~0-3 FPS. No music played at all. The log had many, many instances in a row of “GRABBAG.MID failed to initalize”.
I have not tried the cdatrack value yet for theme 2.