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Old 11-08-2006, 03:14 AM   #50
wayskobfssae

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Re: Prey 2 discussion thread
Regarding F.E.A.R. just think about the kind of monster PC you need to run that even close to what it's meant to be. We're talking about a game that expects you to use volumetric shadows to help you determine where an enemy is. To play that game the way its meant to be played, you need a 100% top-notch PC, dual video cards AND a physics card. F.E.A.R. is the ultimate slap in the face to anyone who can't afford an Alienware PC (or spending just as much on a custom build that costs just as much).

I suspect we'll see more environments in Prey 2. Tommy is being taken to see... something. I'm not sure what, but I suspect it'll be something equivalent to the "Great Spirit." I think Prey has the potential to bring us to places that few games or films have touched on before. The hybrid of sci-fi/mythology has never been done quite like this. Stargate SG-1 comes close, but that makes ALL spirituality to be just a ploy, which in Prey it isn't. It opens the door to amazing 'divine' beings and astral dimensions.

New weapons? I don't know how much more you could really add. The leech gun covers a lot of bases. Some more magickal powers would be cool though. maybe Tommy can learn how to do that forcefield thing that Inishi does when he's fending off the invasion. Might be cool for Tommy to trade the wrench in for a good old-fashioned Tomahawk too. With ample time to prepare himself for more battles, he could further immerse himself in his heritage. Only question is, would that take too much away from the tough Duke-esque 'biker-indian' that we know in Prey 1?
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