Re: Duke Nukem 3D Modelling Project part 4
Heh heh, me again.
Tile #4549
Uses the same mesh as #4540.
deflines:
// 4549
model "highres/sprites/props/4540_foodobject11.md3" {
scale 0.8 shade 0
skin { pal 0 file "highres/sprites/props/4549.png" }
frame { name "idle" tile 4549 }
}
Heres the skin.
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Last edited by Radar1013; 03-06-2008 at 05:46 PM.
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