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The 3D Realms Vault: 1994 Design Tips from Tom Hall
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11-12-2014, 03:34 AM
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BadRix
Re: The 3D Realms Vault: 1994 Design Tips from Tom Hall - Part 1
Great
Modern games lost a few design tips along the way, sadly.
For example: secrets in modern games hardly can be named 'secrets' anymore.
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