Re: Birgers/JB's WinRott Port Thread Part 2
Is there a way that winrott and winrottgl code can be fixed to allow real hardware midi devices to be used? I have tried the latest versions of both, and when I attempt to use my Sound Canvas SC-55 with a game port, or if I attempt to use my Sound Canvas SC-8850 in usb mode, each time, with both devices and both builds of the game, I get "Error could not guid_download."
It does this weather the "soundfix" box is checked or not. I saw how someone else mentioned this. I tried all of your suggestions that you gave them, however I still get that error. All other games/programs on my computer that use midi work without a hitch, and I am certain that the midi port is not already open. Midi works fine if I use the Microsoft GS Wavetable SW Synth, Microsoft Synthesizer, or any of the on-board midi devices of my soundblaster audigy.
Please, is there anything that can be done to allow external devices to work?
If you try to use the external midi port on your computer, I am pretty certain you might encounter the same error.
If I need to post the contents of any diagnostic files, or beta test any experimental versions of either of the regular or GL versions, I will do so.
I just hate using the crappy microsoft and soundblaster synths when I have ones which sound so much better!
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