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Old 01-13-2010, 11:02 PM   #8
Dopefish7590

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Re: Ingame wave music
The simplest way of adding WAV or VOC music is to simply name the music file the same name as an in-game sound effect and make it play as a loop. (Either VIA mapping or CON coding)

Or if you want to go a bit deeper, you could add a new sound to the definitions (DEFS.CON IIRC) and play it when the level starts by either a custom actor, or by more complicated means... But, then again, I don't know a lot about CON or Duke modding anymore, I would just PM DeeperThought about it.

Also, not sure what's wrong with EDuke32, are you, maybe wanting to play this on an old DOS machine?
Last edited by Dopefish7590; 01-13-2010 at 11:05 PM.
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