Re: High tile test
It looks good. The only thing I would say--without remembering exactly what the original texture looks like--is that the red should maybe be a little dimmer on the second images. That way, you would know it was activated, and the red light was no longer on. Unless, of course, the red light stayed the same on the original texture.
Beyond that, I do think that is something that will eventually be modeled. No harm in making it look good until someone gets around to that, though.
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