Re: SWP and Windows 7
All right, thanks...must've gotten too used to the EDuke32-style of Windows Port modding. On top of that, being an UnrealEd mapper, Mapster32 is almost on par with UT3's UnrealEd in terms of what they've done with the Build technology. It's nice that SWP is using the same old-school tools, but then again...thought SW would've been as easy to mod as Duke was. Ah well.
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