View Single Post
Old 02-19-2009, 09:32 PM   #95
stebie
Re: Birgers/JB's WinRott Port Thread Part 2
I'm not sure if this is a reproducable bug, but it's been happening to me.

Trying to start a Multiplayer game under with all sound settings unchecked causes the following error:

WinRott netplay: Choose A Connection: WinRottGL_Full_v1.46.exe - Application Error

The instruction at "0x7c9369aa" referenced memory at "0x00000000". The memory could not be "read".

Click on OK to terminate the program
Click on CANCEL to debug the program


Clicking OK gives another box...

WinRott netplay: Choose A Connection: WinRottGL_Full_v1.46.exe - Application Error

The instruction at "0x7c9110f9" referenced memory at "0x0008014a". The memory could not be "written".

Click on OK to terminate the program


The way I tested to confirm:

- start with fresh WinRottGL files
- uncheck all options in Sound Settings
- run WinRottGL without Multiplayer option
- quit normally, without playing the game
- run WinRottGL again, this time selecting Multiplayer option
- crash...

Having at least one sound setting enabled, even if it's Use Soundfix on its own, causes the Multiplayer Connect box to open as per normal.

Can anyone confirm this? Thanks
stebie is offline