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Old 10-27-2010, 06:26 AM   #6
Dopefish7590

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Re: Multiple ROTT Floor Textures
Quote:
Originally Posted by Per_Scan View Post
^
Heh, I've seen that answer somewhere before... :P
Mainly since I just copypasta'd my answer from the other board.

Quote:
Originally Posted by Per_Scan View Post
I was just thinking. How do the jump pads and triggers work in ROTT? Are they the same as the alert triggers in Wolf3D? Maybe something can be done with the code for them? I know that's not a very constructive answer but I just thought putting ideas out there might catalyse something.
Nope. Jump pads and triggers tend to be isolated to one floor tile, and there aren't the abundance of versions that Wolf floor tiles have.
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