Quote:
Originally Posted by d3ad connection
I was just saying advanced lighting is not possible (yet)
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It IS possible, just nobody has sat down and coded it yet (that we know of - there has been lots of rumors that one of the HRP coders has tried to do this, but nothing solid has been released).
By the time someone did (at this point) try to bring 'real' 3D maps to DN3D and implemented some kind of dynamic lighting, it would be just in time to see DNF come out. I think with all the effort it would take, a 'Classic Duke' mod using the DNF engine is probably the best option to take. Kind of sad in one way, but oh well.