View Single Post
Old 04-12-2005, 05:58 AM   #78
Geoffrey
Re: High tile test
Yeah sorry I posted the wrong filenames. Take a look in the airport map, entire walls have the switch texture

definetexture 577 0 0 0 -1 -1 highres/textures/0577.png
definetexture 578 0 0 0 -1 -1 highres/textures/0578.png
__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline