Quote:
Originally Posted by StoneFrog
It's because of the damn orthogonal walls. Not to mention that the game's shareware release was immediately eclipsed by Heretic - which I must admit is still my favorite doom engine game, so... 
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Which is pretty ironic considering most modern 'realistic' games make pretty much all their indoors areas orthogonal! So, there you go - ROTT was ahead of it's time in another way - it's 'realistic'! :P
Yeah, Heretic probably killed it too. To carry on the OT: Heretic would be my favourite Doom engine game other than Doom itself. It was the first Id game I got to run smoothly on my beloved Amiga and for that reason will always have a special place in my heart.

*Aww*