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Old 04-23-2008, 01:55 AM   #29
Zztx

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Re: Birgers/JB's WinRott Port Thread Part 2
Minor nitpicking:

1) Originally in ROTT, gibbage blood/sparks rocketed outwards at random (but far) distances.
In GLROTT, Eluder/Deluder Triads, Bots, and enemies gib in a short "dome" pattern.
It's simply an aesthetic nitpick and I might've brought it up before, but there it is. It ain't ROTT without a properly functioning EKG mode.

2) "This Causes An Error!" doesn't cause an error anymore!

3) Can't skip the "quit game" sounds.
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