Quote:
Originally Posted by Exitus
I understand - and accept - the argument that ROTT would lose its charm if 3d enemy models were used. So I had an idea? What about a real-time enhancement that immediately converts 3d models or even ragdolls to 2d sprite images as you play the game, with the same framerate? Same 2d animated images from 8 different angles, but the variations would be infinite, while still retaining the charm of the 2d sprite.
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That's actually a pretty neat idea. I am not sure if it would "save" the charm of ROTT though since to some degree it would still have the limitations of 3d models which is part of the problem with them to begin with. Would defiantly be cool to try out for a standalone game though.