Thread: Deathmatch
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Old 08-31-2010, 09:17 PM   #22
Boosh

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Re: Deathmatch
I don't need any frills, really. Just simple Dukematch, like in DN3D.

What was great about Dukematch in Duke3D was that it was so accessible and user friendly. It was like having an entire second game for free. There was always a great feel to it -- it had great atmosphere and sounds, just like single player.

Maybe it's cuz I'm still stuck on Build, but I doubt we'll see as much creativity with user maps as we did with Duke3D.
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