Thread: Swp updated.
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Old 07-14-2007, 03:36 PM   #114
ProAsm

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Re: Swp updated.
Yeah I tried something like.
I created 2 extra .voc defines at the end in digi.h and used those 2 to set the .voc filenames for either a theme or a level, then load them at InitGame but it failed.
The code for a wav or voc seems to be intact but I cannot get it going and felt for a voc its not important and decided to concentrate on a .mid
Btw, doing some tests here I get exactly what you get - seems strange as in a level it works fine and they use the same routine to start the mid.
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Last edited by ProAsm; 07-14-2007 at 03:40 PM.
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