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Old 12-25-2006, 11:25 AM   #69
Kalki

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Re: Prey 2 discussion thread
And it's funny because Apogee's games usually had uniquely memorable weapons. Look at ROTT or Raptor for examples. Duke and Shadow Warrior had to retain certain conventions set by Doom but they had cool weapons too. Max Payne had to be 100% real-world. But Prey because of its setting was better placed to shine in this area, really take it to a weird new place and have fun. I agree with Nacho. Doesn't live up to their legacy for their games to have genre-dictated weaponry, especially when so many other games are doing it too. Prey 2 ftw?
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