Forum Archive

Go Back   3D Realms Forums > General Topics > Non 3DR Game Discussion
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 03-07-2009, 05:51 PM   #41
Plagman

Plagman's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
TH: Well, I think the [???] is the same, it's demons from Hell, and you're a guy, hell breaks loose and you've gotta survive, kill the demons.
That sounds like "construct". I have no idea about the rest.
__________________
EDuke32 - "The corrupt doctrine of terror has begun."
Plagman is offline  
Old 03-07-2009, 06:43 PM   #42
0marTheZealot
 
Re: Doom 4 Thread Part 2
Doom 3's story started off pretty good then jumped off the deep end with all that Martian bullshit.

Doom 3's gameplay was decent. There was some WTF design decisions like having way too many weapons, disappearing monsters and monster closets. The last boss was utterly deflating. The jaunts through Hell were a lot of fun though.
0marTheZealot is offline  
Old 03-07-2009, 06:57 PM   #43
ZuljinRaynor

ZuljinRaynor's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by 0marTheZealot View Post
disappearing monsters
I don't get this complaint honestly. Back then it would make PCs crawl if you used the non disappearing bodies mod. It was there for a reason.

Also Doom and monster closets is synonymous. You go somewhere, more monsters pop outta the wall.
ZuljinRaynor is offline  
Old 03-08-2009, 04:08 AM   #44
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Plagman View Post
That sounds like "construct". I have no idea about the rest.
Thanks. I'll give it another try to figure out other words.

Quote:
Originally Posted by 0marTheZealot View Post
Doom 3's story started off pretty good then jumped off the deep end with all that Martian bullshit.
I always loved the Martian stuff in DOOM 3.

As for gameplay, I didn't like how you could carry so much ammo. Ok, games aren't realistic on there, but DOOM 3 was just too much with something like 320 shells...
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Last edited by Nihilanth; 03-08-2009 at 04:10 AM.
Nihilanth is offline  
Old 03-08-2009, 04:37 AM   #45
Kien

Kien's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
Thanks. I'll give it another try to figure out other words.



I always loved the Martian stuff in DOOM 3.

As for gameplay, I didn't like how you could carry so much ammo. Ok, games aren't realistic on there, but DOOM 3 was just too much with something like 320 shells...
I disslike too when you can carry too much ammo or stuff in general. Less ammo makes use of more weapons. FEAR was a bit nice but it was weird to never find magazines in the game, only new full loaded guns.
__________________
I want protozoid slimers!
Kien is offline  
Old 03-08-2009, 04:57 AM   #46
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Kien View Post
I disslike too when you can carry too much ammo or stuff in general. Less ammo makes use of more weapons. FEAR was a bit nice but it was weird to never find magazines in the game, only new full loaded guns.
Yeah, I actually messed around configs one day and you know, I changed max ammo for all weapons, you could basically have your gun fully loaded and 3 additional clips if I remember correctly and also decreased ammo pickups. That was one hell of a difference, really.

Ok, back to the interview. Here's a slightly better version of a transcripion:


Geoff Keighley: Second project, you're working on DOOM 4 internally, right?

Todd Hollenshead: Right. We're just calling it DOOM. Sort of "4" is to [???] it's not the original DOOM...

GK: You may not call it "4"?

TH: May not call it "4".

GK: But is it gonna be, you know sort of the same stories that we've seen in a previous DOOM games or is it a new story?

TH: Well, I think the contruct is the same, so it's demons from Hell, and you're a guy, hell breaks loose and you've gotta survive, kill the demons.

GK: DOOM is you know, it's known for sort of a zig-zag you know corridor shooter which you know is great 10, 15 years ago but now people, you know they want the open world, they want the vehicles, they want [???] more so how do you stay true with DOOM but still deliver the kind of gameplay people want to that?

TH: We think about you know, sort of tight first-person action experience, we know that we can do that and you know, we're gonna have some of that in Rage but it's gonna be so much more of a focus with DOOM as well...

GK: Will there be vehicles in DOOM?

TH: I don't wanna go into details...

GK: See, I bet there's gonna be a tank or something like that.

TH: DOOM is DOOM and it really is I mean, to me it's sort of a grandfather of all the FPS games and all the shooter games and making it into something that's not a shooter would be just a travesty and a crime against humanity.



I have no idea what are they saying in the red parts.

Also it seems that it's more and more likely that the next DOOM won't have "4". It would be both cool and confusing if they just called it DOOM.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-08-2009, 10:05 AM   #47
Monkey Butler
Re: Doom 4 Thread Part 2
"sort of "4" is sequential... it's not the original DOOM"
"they want the vehicles, they want that much more so how do you stay true"
Monkey Butler is offline  
Old 03-08-2009, 10:24 AM   #48
prophecy holder

prophecy holder's Avatar
Re: Doom 4 Thread Part 2
Doesnt look so good now:

http://www.computerandvideogames.com....php?id=194448

Sorry if it has been posted before.
__________________
"Ever since I was a little boy, dressing up has always been...my greatest joy. But when It's time to be discreet, there is one thing you just can't beat and that's a strapless backless classical little black dress"

http://www.youtube.com/watch?v=3e4BCOrLmJ0
prophecy holder is offline  
Old 03-08-2009, 12:55 PM   #49
Danule

Danule's Avatar
Re: Doom 4 Thread Part 2
if doom 4 was like doom 3 i would be very happy.
__________________
is it weird when a psychonaut plays psychonauts?
Danule is offline  
Old 03-08-2009, 01:01 PM   #50
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Monkey Butler View Post
"sort of "4" is sequential... it's not the original DOOM"
"they want the vehicles, they want that much more so how do you stay true"
Hey, thanks a lot.

Quote:
Originally Posted by prophecy holder View Post
Doesnt look so good now:

http://www.computerandvideogames.com....php?id=194448

Sorry if it has been posted before.
You're only like 7 months late with that, don't worry.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-08-2009, 08:22 PM   #51
Monkey Butler
Re: Doom 4 Thread Part 2
No worries!
Monkey Butler is offline  
Old 03-08-2009, 09:32 PM   #52
john_doe2
Re: Doom 4 Thread Part 2
Found this video of a Doom 2 mod.

http://www.youtube.com/watch?v=uYyNqTo5h_g

It will be pretty sweet if there are a couple of big epic battles like that in Doom 4. Of course, this is Doom, majority of fighting should be fought alone.
john_doe2 is offline  
Old 03-09-2009, 07:31 AM   #53
LastBNLNinja

LastBNLNinja's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by john_doe2 View Post
Found this video of a Doom 2 mod.

http://www.youtube.com/watch?v=uYyNqTo5h_g

It will be pretty sweet if there are a couple of big epic battles like that in Doom 4. Of course, this is Doom, majority of fighting should be fought alone.
Wow... more entertaining than the Doom movie.
__________________
The Last Ninja
Pouet.net
PSN id LastNinja
LastBNLNinja is offline  
Old 03-09-2009, 02:37 PM   #54
Reaper

Reaper's Avatar
Re: Doom 4 Thread Part 2
"tight first-person action experience" is what I expect them to deliver. No vehicle sequences, no open world. Just a plain shooter with cool shit to shoot. I think they're listening to the fans this time around.
Reaper is offline  
Old 03-09-2009, 03:25 PM   #55
Kien

Kien's Avatar
Re: Doom 4 Thread Part 2
3 times prettier than Rage? :O

Hm... problem with pretty graphics is the more pretty -> the more interactive, dynamic and most of all destructable I want things to be.
__________________
I want protozoid slimers!
Kien is offline  
Old 03-09-2009, 03:27 PM   #56
Damien_Azreal
Super Moderator

Damien_Azreal's Avatar
Re: Doom 4 Thread Part 2
Well, I don't know about 3 times prettier... but three times better looking. I don't see Doom 4 being a "pretty" game.

I hope Doom 4 is gritty, destroyed, dark and unsettling.... but not pretty.
__________________
Monolith Fanboy since 1997

Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided
Damien_Azreal is offline  
Old 03-09-2009, 04:01 PM   #57
steauengeglase

steauengeglase's Avatar
Re: Doom 4 Thread Part 2
They misquoted him, it is "purty", like blood filled Appalachia lovin'. Sorry 'bout that.
steauengeglase is offline  
Old 03-09-2009, 04:38 PM   #58
Kit

Kit's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Kien View Post
3 times prettier than Rage? :O

Hm... problem with pretty graphics is the more pretty -> the more interactive, dynamic and most of all destructable I want things to be.
Super slick graphics, yes, but they'll be capped at 30fps.
Kit is offline  
Old 03-09-2009, 04:46 PM   #59
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Kit View Post
Super slick graphics, yes, but they'll be capped at 30fps.
Unless you're playing on a PC.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-09-2009, 04:53 PM   #60
Damien_Azreal
Super Moderator

Damien_Azreal's Avatar
Re: Doom 4 Thread Part 2
Actually hasn't Carmack said all versions of Doom 4 would be capped at 30? Similar to how RAGE is capped at 60.
I mean yeah, modders will be able to remove the restriction (as they did for Doom 3's 60fps limit), but IIRC the 30fps cap is on all platforms.
__________________
Monolith Fanboy since 1997

Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided
Damien_Azreal is offline  
Old 03-09-2009, 05:08 PM   #61
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Eurogamer | QuakeCon 2008 | 01.08.2008
As for Doom 4, that's all they're saying, although id Software CEO Todd Hollenshead helpfully revealed that it will have blood and demons during yesterday's QuakeCon keynote address, where Carmack also revealed that it would be locked at 30 frames-per-second on console and that the PC hardware in place when it comes out would hopefully be able to take it to 60Hz.
Quote:
Originally Posted by Eurogamer | QuakeCon 2008 | 01.08.2008
Carmack later said clarified his comments, adding that the PC would have advanced so much by the time Doom 4 comes out that while the game will be 30fps locked on console, it could be 60fps or higher on PC, so "PC will be able to crow a bit over the consoles again".
Quote:
Originally Posted by John Carmack | GameSpy | 01.08.2008
with the DOOM project all the consoles there will be 30Hz and the high end PCs will still be 60 which will be pretty cool.
Quote:
Originally Posted by John Carmack | Maximum PC | 05.08.2008
With the Doom project it’ll be a case where we’re going to be throwing a whole lot more through the same pipe so the consoles will be down to 30Hz, but the high end PC s will be up at 60hz and that’ll be a case where the PCs will have a clear advantage over then the console generation because by that time it’ll be 10x faster on the high end.
Hope that helps.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-09-2009, 05:17 PM   #62
slapnutz

slapnutz's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
Hope that helps.
//secretly hugs his pc
__________________
I agree with Psyrgery's sig:
Dear George: You've failed misserably and made your Company to be remembered FOREVER for its Epic Fail. You've made your game the most EPIC joke in game history. Congratulations!! :)
slapnutz is offline  
Old 03-09-2009, 05:51 PM   #63
Monkey Butler
Re: Doom 4 Thread Part 2
I wonder why the quotes alternate between using fps and Hz though, because using Hz to talk about variable fps isn't really accurate is it?
Monkey Butler is offline  
Old 03-09-2009, 06:32 PM   #64
Damien_Azreal
Super Moderator

Damien_Azreal's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
Hope that helps.
Thank you.
__________________
Monolith Fanboy since 1997

Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided
Damien_Azreal is offline  
Old 03-09-2009, 07:23 PM   #65
Echo Black

Echo Black's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Monkey Butler View Post
I wonder why the quotes alternate between using fps and Hz though, because using Hz to talk about variable fps isn't really accurate is it?
I am under the impression that Hz is the more technically accurate term.
__________________
“Having a reasonable grounding in statistics and probability
and no belief in luck, fate, karma, or God(s), the only casino game that interests
me is blackjack. Playing blackjack properly is a
test of personal discipline."
- John Carmack
Echo Black is offline  
Old 03-09-2009, 07:33 PM   #66
Monkey Butler
Re: Doom 4 Thread Part 2
I thought fps was what was rendered onscreen and Hz was the capacity of the screen itself
Monkey Butler is offline  
Old 03-09-2009, 09:02 PM   #67
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Well, they share the same meaning - per second. Frames/Cycles - they are equal

http://en.wikipedia.org/wiki/Frames_per_second
http://en.wikipedia.org/wiki/Hertz
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-10-2009, 02:32 AM   #68
Sayantan

Sayantan's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by tommy-vercetti View Post
Chill everyone, it's just doom 2 with polygons and terrain.
If that's true, Id be sold already. Don't need anything else.
__________________
LinkedIn Profile
Sayantan is offline  
Old 03-10-2009, 03:12 AM   #69
ZuljinRaynor

ZuljinRaynor's Avatar
Re: Doom 4 Thread Part 2
If they took Doom 2 with Zdoom, changed the 2 to a 4, shipped it out to retail I'd pay $50 for it.
ZuljinRaynor is offline  
Old 03-10-2009, 03:34 AM   #70
Phait

Phait's Avatar
Re: Doom 4 Thread Part 2
¬_¬ ...
__________________
Music: http://www.oquilluksound.com Album: http://machinefaultred.blogspot.com Album Calendar Youtube: http://www.youtube.com/oquilluksound

"but I promise you this, I'll always look out for you, that's what I do" -Coldplay
Phait is offline  
Old 03-10-2009, 03:35 AM   #71
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by tommy-vercetti View Post
BTW, it's so interesting that many pages of this thread are now solely dedicated to whether he said "will", "wont" "whether" "we'll" or a variation of any of those.
Er, ain't that the Rage thread?

Quote:
Originally Posted by tommy-vercetti View Post
it's just doom 2 with polygons and terrain.
Quote:
Originally Posted by Sayantan View Post
If that's true, Id be sold already. Don't need anything else.
Quote:
Originally Posted by ZuljinRaynor View Post
If they took Doom 2 with Zdoom, changed the 2 to a 4, shipped it out to retail I'd pay $50 for it.
I actually fail to understand that logic. I know it's exaggerated but why would anyone want a carbon copy of something 15 years old? At least few people mentioned exactly this. Even though it's gonna be a traditional run&gun shooter, I want it to be a 2010, 2011 run&gun shooter with the quality of both action gameplay and artistic direction taking advantage of the technology it's built on, fourth DOOM game, not the second or something.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-10-2009, 03:44 AM   #72
ZuljinRaynor

ZuljinRaynor's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
I actually fail to understand that logic.
Cause Doom 2 is so awesome I'll buy it over and over again.
ZuljinRaynor is offline  
Old 03-10-2009, 05:44 AM   #73
Malgon

Malgon's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by john_doe2 View Post
Found this video of a Doom 2 mod.

http://www.youtube.com/watch?v=uYyNqTo5h_g

It will be pretty sweet if there are a couple of big epic battles like that in Doom 4. Of course, this is Doom, majority of fighting should be fought alone.
That was a pretty cool vid man. I agree that there should be some of that style in D4 where you're just fighting alongside other marines, and all hell is just breaking loose around you. It's exciting just to imagine what it could be like.
__________________
-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2
Malgon is offline  
Old 03-10-2009, 07:17 AM   #74
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
I actually fail to understand that logic. I know it's exaggerated but why would anyone want a carbon copy of something 15 years old? At least few people mentioned exactly this. Even though it's gonna be a traditional run&gun shooter, I want it to be a 2010, 2011 run&gun shooter with the quality of both action gameplay and artistic direction taking advantage of the technology it's built on, fourth DOOM game, not the second or something.
I agree with you, I want the "feel" of DOOM 2 back. Doom 3 didn't give me very strong "DOOM" vibe at all. I wan't it to have action, really good tradional shooter with twist. Modern run&gun shooter sounds really good, we haven't seen much of those - only Painkiller. Also, the visuals have to be top notch, somehow I just need that extra something on that department too.

- A lot of monsters
- Possibility to play with a friend as coop, anyone who has played the originals with a friend now how fun it is

id Software has promised a lot already - it won't be like Doom 3, which is a good place to start. Doom 3 wasn't bad game, it was just mediocre, I doubt mediocre is the word they wan't to be used of DOOM4.
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-10-2009, 07:25 AM   #75
ZuljinRaynor

ZuljinRaynor's Avatar
Re: Doom 4 Thread Part 2
Doom 3 was a run and gun shooter.
ZuljinRaynor is offline  
Old 03-10-2009, 07:31 AM   #76
BloodWolf806

BloodWolf806's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by ZuljinRaynor View Post
Doom 3 was a run and gun shooter.
Not entirley. It was run-n-gun mixed with survival-horror. For a run-n-gun the pace was really slow. They tried to create tension that way. I never fought more than 2 or 3 monsters at a time. I'd prefer the straight up fast paced classic DOOM experice for DOOM 4, which John Carmack says we're getting.
__________________
You're beautiful when you're DYIN'
BloodWolf806 is offline  
Old 03-10-2009, 07:42 AM   #77
ZuljinRaynor

ZuljinRaynor's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by BloodWolf806 View Post
Not entirley. It was run-n-gun mixed with survival-horror.
If you mean survival-horror as in horror movie with action, then fine. If you mean survival-horror as in Resident Evil, then it's not. Doom 1 and 2 are survival horror then too. You have to survive, and not all the maps are fast paced. Since they are non linear, if you get lost or go the wrong way then you'll be in tons of down time.
ZuljinRaynor is offline  
Old 03-10-2009, 08:01 AM   #78
prophecy holder

prophecy holder's Avatar
Re: Doom 4 Thread Part 2
Survival horror is where you get low amounts of ammunition, health, and healing objects. You also either decide to fight this enemy and use up your ammo or run past them and save it up for something else. What zuljinraynor says, you have to survive them as well.

DOOM 1 & DOOM 2 are not survival horror, they are action sci/fi horror.
__________________
"Ever since I was a little boy, dressing up has always been...my greatest joy. But when It's time to be discreet, there is one thing you just can't beat and that's a strapless backless classical little black dress"

http://www.youtube.com/watch?v=3e4BCOrLmJ0
prophecy holder is offline  
Old 03-10-2009, 08:23 AM   #79
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by ZuljinRaynor View Post
Doom 3 was a run and gun shooter.
Well yes, it is and nobody claimed otherwise, but there is a certain difference in Doom & Doom 2 in comparison to Doom 3. The whole concept was turned upside down, only demons and basic premise it the same. Gameplay was similar, run and gun, but beyond that they differ vastly, and mostly not for better. Why would id Software change what they did in Doom 3 if it was so good?

Doom 3 featured scare -elements that the other two games didn't have, not at least so overused that you KNOW that monster will spawn behind you. Very few monster at a time, very dark, not much of variation in level design - which Doom and Doom 2 had quite a lot considering their age.
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-10-2009, 11:54 AM   #80
Damien_Azreal
Super Moderator

Damien_Azreal's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by ZuljinRaynor View Post
Doom 3 was a run and gun shooter.
Doom 3 was more of a move slowly forward and gun shooter.
__________________
Monolith Fanboy since 1997

Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided
Damien_Azreal is offline  
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:31 AM.

Page generated in 0.22221804 seconds (100.00% PHP - 0% MySQL) with 16 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.