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Old 09-19-2013, 10:45 AM   #1
Nihilanth

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The Vanishing of Ethan Carter


The Astronauts (created by founders of People Can Fly) | PC (next-gen down the road) | First-Person Horror | Release "in the matter of months (not years)"
Developer Site / Press release

WHAT’S THE GAME ABOUT?

In The Vanishing of Ethan Carter, you play as Paul Prospero, an occult detective who receives a disturbing letter from Ethan Carter and realizes that the boy is in grave danger. When Paul arrives in Ethan’s home of Red Creek Valley, he realizes things are even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul comes to see might not be the only murder to investigate. Using both regular and supernatural detective skills, Paul must figure out what happened to the missing boy.

HOW DO YOU PLAY THIS GAME?

Via a First-Person Perspective, you explore and interact with the environment in order to discover the truth. Paul has a supernatural gift that allows him to visualize the final moments of anyone who’s been murdered. The more clues you discover, the clearer and longer Paul’s vision. Exactly how much you are able to discern from a corpse is entirely up to you. You might discover the motivation of the murderer, or find a hint of where to go next – or both.

WHY ARE YOU MAKING THIS GAME?

We believe video games are a largely untapped medium for powerful storytelling possibilities. Every developer with a deep interest in the storytelling side of gaming uses different ways to let players live through a story: from interactive dramas like The Walking Dead to story-exploration games like Gone Home to online adventures like Journey. The Vanishing of Ethan Carter is our own attempt to tell a multi-layered story while keeping the player completely immersed and constantly engaged–with the unique sense of presence only video games can offer.

WHAT KIND OF HORROR GAME IS IT?

The Vanishing of Ethan Carter is a “weird fiction” horror, meaning our focus is on atmosphere, mood, and the essential humanity of our characters. With its mixture of a beautiful world with the haunting and macabre, this story is for adult players. That said, there is no combat in our game. If our game leaves any scars, you won’t be able to see them. Also, we want gamers to experience the story of Paul and Ethan at their own pace, and without the need for sedatives. It’s less about pure terror and more about clammy unease.





__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Last edited by Nihilanth; 09-20-2013 at 03:31 AM.
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