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Old 07-20-2014, 08:11 AM   #1373
Damien_Azreal
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Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Echo Black View Post
Word from people who asked the devs on the show floor is that id didn't want a wide public showcase because a ton of stuff in the demo is about to change soon (lighting, particles, etc.).
Yeah.
It's also been said that idTech6 doesn't use traditional polygons to build the models.
It works by raycasting the geometry represented by voxels (instead of triangles) allowing a much higher level of detail on models and the environment.
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