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Old 06-09-2014, 02:44 PM   #1281
Nihilanth

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Re: Doom 4 Thread Part 2
Does it even matter if it's E3 or not? It's the age of internet, they can make a big reveal at any point. Besides it's entirely possible that they don't intend to show it this year.
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Old 06-09-2014, 03:36 PM   #1282
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Re: Doom 4 Thread Part 2
Despite my vocal concerns, I can't wait to see what Doom's creatures look like. The animation, although it was heavily scripted, looked so awesome in Rage and I wish more shooters would focus on monsters and aliens instead of just humans (I know Doom has those, too).
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Old 06-09-2014, 06:03 PM   #1283
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Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
Does it even matter if it's E3 or not? It's the age of internet, they can make a big reveal at any point. Besides it's entirely possible that they don't intend to show it this year.
In a lot of ways, yes, it does.
While this is the digital age... big convention shows like E3 and PAX are the places were publishers want to debut their projects.

They can show Doom anytime they wish, but for a lot... the name Doom deserves more of an announcement then just a news article on bethblog and a few sites.
The revealing of the next Doom needs to hit big. And shows like E3 and PAX are the places to do it.
QuakeCon could be another possibility, but, it doesn't have the same level of media coverage the larger conventions do.
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Old 06-10-2014, 12:13 AM   #1284
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Re: Doom 4 Thread Part 2
I guess you're right. I do wonder if the difference is really that significant, though. I'm not an expert. Then again, it won't happen on this E3. They've got a couple of games announced anyway (TEW and something else, I think). They won't come out with DOOM right now. MAYBE on QuakeCon. If it wasn't for the beta, I wouldn't even consider this year to be a possibility.

Quote:
Originally Posted by ScrewingUpMyRide View Post
The animation, although it was heavily scripted
What? What do you mean by that? All the combat animations (which were a highlight) were dynamic.
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Old 06-10-2014, 01:05 AM   #1285
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Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
I guess you're right. I do wonder if the difference is really that significant, though. I'm not an expert. Then again, it won't happen on this E3. They've got a couple of games announced anyway (TEW and something else, I think). They won't come out with DOOM right now. MAYBE on QuakeCon. If it wasn't for the beta, I wouldn't even consider this year to be a possibility.



What? What do you mean by that? All the combat animations (which were a highlight) were dynamic.
Whoops. I should have specified I was talking about the npcs. My bad! Some of the most detailed and expressive key-framed animation I've ever seen.

I know the combat and ragdolls are amazing. No complaints from me there. It's strange it was kind of absent (or at least less impressive) in The New Order. I never took note of the animation once. In Rage, you couldn't help but be impressed.
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Old 06-10-2014, 04:53 AM   #1286
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Re: Doom 4 Thread Part 2
To be honest I'm generally not a fan of non-combat character animations in RAGE. Some of them are fine but a lot are very exaggerated. I mean, technically they're well done, but I don't like the fact they're borderline cartoony.

As for combat hit animations, I'm not too surprised TNO didn't have those as it was made by Machinegames. But I gotta say, one of the few things I actually specifically would like from DOOM 4 are those RAGE-style hit animations. Not having them would feel like a step backwards.
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Old 06-10-2014, 07:40 AM   #1287
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Re: Doom 4 Thread Part 2
id managed some amazing stuff with animation in RAGE. The way the enemies moved and reacted when shot was beautiful.
They used motion capture, but also hand animated the movements. They would take the motion capture sessions, then tweak them by hand and at times, go for what some would consider an overly animated end result, but it looked great.

I loved them in RAGE. Where in other games character seem to hardly move at all, even if it was overdone... the fact that the characters moved so smoothly and so much... just made them seem more alive.
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Old 06-10-2014, 09:45 AM   #1288
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Re: Doom 4 Thread Part 2
http://lockerdome.com/6554136502080065/6694837986662164

I don't know if it's fake or not, the link to the teaser has been removed. It was from GameInformer. Maybe it was released too soon.

Edit:

It's coming !

http://www.craveonline.com/gaming/ar...the-cyberdemon
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Old 06-10-2014, 11:08 AM   #1289
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Re: Doom 4 Thread Part 2
Quote:
Originally Posted by K100 View Post
http://lockerdome.com/6554136502080065/6694837986662164

I don't know if it's fake or not, the link to the teaser has been removed. It was from GameInformer. Maybe it was released too soon.
That looks great. Kinda like the Khnum from Serious Sam 3
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Old 06-10-2014, 11:13 AM   #1290
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Re: Doom 4 Thread Part 2
Youtube link:

https://www.youtube.com/watch?v=cYjR5UzhcZA
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Old 06-10-2014, 11:19 AM   #1291
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Re: Doom 4 Thread Part 2
Gotta love that classic door opening sound.

Also, they actually kept the Cyberdemon's design very close to Doom 3's. Down to the posture, the orange-ish color, the weird pipes and machinery, the "stitches" and etc.
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Old 06-10-2014, 11:32 AM   #1292
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Re: Doom 4 Thread Part 2
Must. Not. Watch.
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Old 06-10-2014, 11:44 AM   #1293
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Re: Doom 4 Thread Part 2
Great teaser!
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Old 06-10-2014, 01:27 PM   #1294
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Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
Must. Not. Watch.
I understand not wanting to spoil stuff... but, refusing to watch a teaser is pretty much over the line.
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Old 06-10-2014, 02:56 PM   #1295
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Re: Doom 4 Thread Part 2
That was pretty neat. The Cyberdemon looks badass. Looking forward to seeing what they'll show at Quakecon.
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Old 06-10-2014, 03:38 PM   #1296
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Re: Doom 4 Thread Part 2
Looks like a reboot of Doom 1 honestly, which I don't mind. I wouldn't mind a proper Doom 3 with the same dark, dreadful atmosphere. If Doom 3 did one thing right, it was the atmosphere. The only thing that was missing was the combat and big, open levels that you could explore.

And the shotgun sound was awesome too. Sounds like it will be Doomguy's main weapon. Hopefully Doomguy will have green armor like in the original.
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Old 06-10-2014, 05:37 PM   #1297
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Re: Doom 4 Thread Part 2
Awesome, and a proper reveal at Quakecon.

With this and PC GTA V announced, this has turned out to be a pretty good E3.
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Old 06-10-2014, 07:52 PM   #1298
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Re: Doom 4 Thread Part 2
Not gonna judge anything from a teaser. But finally! Can't believe the thread went on this long before something from the game got released.
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Old 06-14-2014, 05:39 AM   #1299
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Re: Doom 4 Thread Part 2
Seriously - this teaser... IT SUCKS BALLS.

Compare it to this old-ass trailer from Doom 3 (which was a turd of a game).

http://www.youtube.com/watch?v=AfCzjhbDjws

This old trailer makes actually play and finish Doom 3 - while the new just makes want go to sleep. Hurr durr big ugly slow shot of a cyberdemon which isn't even made on a real-engine but prerendered. This was the standard of a trailer from 1996 - the world moved on.
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Old 06-14-2014, 05:53 AM   #1300
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Re: Doom 4 Thread Part 2
So, you're comparing a teaser trailer to the LAUNCH trailer for Doom 3?
And complaining that the teaser is prerednered. Did you happen to miss... that more then 90% of the trailers that came out of E3 this past week... were CGI/pre-rendered.

And, Doom 3... is awesome.
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Old 06-14-2014, 07:20 AM   #1301
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Re: Doom 4 Thread Part 2
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Originally Posted by Damien_Azreal View Post
So, you're comparing a teaser trailer to the LAUNCH trailer for Doom 3?
And complaining that the teaser is prerednered. Did you happen to miss... that more then 90% of the trailers that came out of E3 this past week... were CGI/pre-rendered.

And, Doom 3... is awesome.
You can always have something older:

http://www.youtube.com/watch?v=nvG2WaEA1MY

But regardless this was the first sneak peek of the game I ever saw - and this was the first thing we saw from Doom 4. It was just weak sauce.

At least they could show some awesome POWAH which idtech5 supposedly has (it doesn't - it is at it's core a very bad limited engine that should be abandoned) by doing the trailer on the ingame engine.

And I know Damien You were always a big id fanboy to the core but Doom 3 sucked. It was an a boring, repetitive and ugly designed game onyl slightly less awful than rage.
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Old 06-14-2014, 07:58 AM   #1302
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Re: Doom 4 Thread Part 2
I don't understand why people complain about it. It was a teaser, a simple message: "DOOM lives, we're showing it next month". That's about it. If they had pulled off a DNF styled stunt - here's a teaser, stay tuned (for nothing) - then I would understand that. But here the situation is completely clear, we have the exact date of the full reveal. There's absolutely no problem here.
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Old 06-14-2014, 04:11 PM   #1303
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Re: Doom 4 Thread Part 2
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....this was the first sneak peek of the game I ever saw - and this was the first thing we saw from Doom 4. It was just weak sauce.
No feelings about playing the game from me either.... I just don't feel very "teased" at all.

But it's a cool video!
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Old 06-14-2014, 09:59 PM   #1304
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Re: Doom 4 Thread Part 2
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Originally Posted by pjVgt View Post
You can always have something older:

http://www.youtube.com/watch?v=nvG2WaEA1MY

But regardless this was the first sneak peek of the game I ever saw - and this was the first thing we saw from Doom 4. It was just weak sauce.

And I know Damien You were always a big id fanboy to the core but Doom 3 sucked. It was an a boring, repetitive and ugly designed game onyl slightly less awful than rage.
You don't have to show early footage. I've got a copy of the leaked E3 demo around here somewhere, played it.... it's fun. So, I'm well aware of the differences between it and the final release. And that footage is actually "part" of the footage Carmack showed at the MacWorld Conference in 2001... parts of it were made simply to show off the engine and wasn't even designed to be in Doom 3.

And I'm not a big id fanboy. I HATE Quake and Quake 3 Arena. HATE them.
Doom was... okay. But it was Doom II that's awesome.

But, sorry to tell you, Doom 3 was and still is awesome. It's one of the few games I keep installed as I enjoy jumping back into it and playing it from time to time.
You can dislike it all you want, but that's not gonna change my opinion of it. Sorry to disagree with you... but, at the same time... I don't care. I still enjoy what I enjoy.
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Old 06-15-2014, 04:51 AM   #1305
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Re: Doom 4 Thread Part 2
Hmm, i wonder how Yahtzee's review of Doom 3 will compare to what the new Doom will be like.

It is entirely true what Yahtzee says about Doom 3.
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Old 06-15-2014, 05:13 AM   #1306
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Re: Doom 4 Thread Part 2
I really liked Doom 3 and replay it more or less yearly. It's like Quake 2 mixed with HL1.
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Old 06-18-2014, 05:03 PM   #1307
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Re: Doom 4 Thread Part 2
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Originally Posted by Damien_Azreal View Post
But, sorry to tell you, Doom 3 was and still is awesome. It's one of the few games I keep installed as I enjoy jumping back into it and playing it from time to time.
You can dislike it all you want, but that's not gonna change my opinion of it. Sorry to disagree with you... but, at the same time... I don't care. I still enjoy what I enjoy.
Yeah I don't care neither because both we are very old and grumpy - nothing can change our mind. I just can't find anything appealing in D3 - recently I just finished Rage and the ending sucked. Stopped playing two years ago before final two missions. D3 is the same for me - I am in the last 3 levels of the game and I feel no urge to play and finish the game (for like 10 years!). People tell me I should install this expansion pack because it rocks but there is something unappealing for playing the game.

Quote:
Originally Posted by Rapture_Rising View Post
Hmm, i wonder how Yahtzee's review of Doom 3 will compare to what the new Doom will be like.

It is entirely true what Yahtzee says about Doom 3.
One of the very few independent reviewers (maybe because his main profit is having a bar not carpet munching on PR staff of publisher fatcats). On one thing I agree is that compared to what is now going on in FPS games D3 is truly a blessing - as much as saying living in a mudhut is better than living in a shithut.
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Old 06-18-2014, 07:43 PM   #1308
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Re: Doom 4 Thread Part 2
I can't really stand Yahtzee's reviews anymore. They were funny a long time ago... but his style just became boring after a while.
I think the last one I watched and actually enjoyed was Resident Evil 5. So yeah... that's been a bit.

And yeah, I'm fully aware some people don't like Doom 3 or RAGE. And I love RAGE, but I'll openly agree the ending sucks. And from what I've been told, Bethesda cut id off, they had more content planned for the second wasteland, including an actual final boss... but, nope.
But, I still love both games. It's something about how id nail player movement and gunplay. The weight of your movements and the enemy reactions to the combat, it's great. To me.

But, then again, I'm one that hates Quake and Unreal, thinks Half-Life 2 is horribly overrated.
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Old 06-18-2014, 08:01 PM   #1309
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Re: Doom 4 Thread Part 2
"It's something about how id nail player movement and gunplay."

...And that's why id will always be close to my heart .

Though, I like Quake. Only one I don't like is Quake Wars.
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Old 06-19-2014, 06:12 PM   #1310
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Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Damien_Azreal View Post
But, then again, I'm one that hates Quake and Unreal, thinks Half-Life 2 is horribly overrated.
Well, HL2 might have been rather mleh in spots, but it certainly does have some good points, too. However, it's CS: Source that I was rather addicted to coming from the original Source Engine (of course, Counter-Strike's addicting regardless, how can one not like tossing a HE grenade and sniping zoom-in on a headshot?).

Haven't really touched Global Offensive yet, though. Not sure if this is an improvement or a let-down from the other CS games.

Although, back to the topic of Doom 4, I'm kind of looking for this to be an improvement over Doom 3, but who knows? I only REALLY liked getting into Doom 3 after Classic Doom was released, but I did play it off and on, and I honestly think that the v1.3 patch did improve the game slightly for the original Campaign play. I was watching, I believe it was AltimaMantoid from Youtube playing the BFG version of Doom 3, and it did seem to be yet another improvement. So, we should see what comes out of Doom 4 here once I get the Beta going.
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Old 06-19-2014, 06:34 PM   #1311
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Re: Doom 4 Thread Part 2
HL2's good point is Ravenholm.
The rest of the game... has moments where it shows potential. But they are more often then not pulled down by crap AI, floaty movement and blocky level design.
Not to mention HL2 was followed up with an awful add on. Episode One is terrible.

Personally, the HL series is great in the first game (until you get to Xen) and Episode Two. Also, Ep 2 is the only one in the series to have a real ending.
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Old 06-19-2014, 11:37 PM   #1312
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Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Damien_Azreal View Post
And from what I've been told, Bethesda cut id off, they had more content planned for the second wasteland, including an actual final boss... but, nope.(cut)

But, then again, I'm one that hates Quake and Unreal, thinks Half-Life 2 is horribly overrated.
I also hated Q1 - this boring, really bland kind of game without any sort of inspiration aside of technical prowess of having a 3D engine running on 486/DX4. In 1996 I never spend longer than one hour playing it - I was far too enticed what fun I will have on the next level of DN3D. For me Q1 was a step backwards, lacking interaction, bullet holes and breaking toilets - especially with the really crappy level editing and overlapping brushes with one pixel missed during compilation the routine could overheat the poor processor. Compared to that Build was simple and elegant.
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Old 06-20-2014, 01:20 PM   #1313
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Re: Doom 4 Thread Part 2
True. Q1's only good point was that it was the first game to use full-blown 3D models and BSP brushes, that was about it, that was probably the only part of Quake 1 that was an innovation.
Not to mention that id Tech 1 got the attention of George during the early development of DNF, but you know where that went in a hurry. Seems that Valve certainly wanted id Tech 1 to power their games during that time, albeit heavily modified with Half-Life 1.
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Old 06-21-2014, 04:39 AM   #1314
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Re: Doom 4 Thread Part 2
Ahh, the old days of Quake vs Duke3D are back, I see. I like both, for different reasons. And to be honest, Build was so full of glitches it's not even funny.
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Old 06-21-2014, 07:33 AM   #1315
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Re: Doom 4 Thread Part 2
I appreciate the tech of Quake, but the game itself... no.
Boring, dull looking... bland level design, the enemies weren't memorable like in Doom or Quake 2. And the final boss was just... pathetic.

For me, the Quake series shines with Quake 2 and 4. The first game sucks, and Quake 3 Arena... for a single player gamer (there are more of us then you think), it's pretty much pointless.
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Old 07-01-2014, 10:35 AM   #1316
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Re: Doom 4 Thread Part 2
It appears the reveal will be only for QuakeCon attendees so prepare to wait a bit longer than until the event itself.
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Old 07-01-2014, 08:27 PM   #1317
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Re: Doom 4 Thread Part 2
Well, that's weird. Quakecon's attendance is paltry compared to even PAX. If they really must do this, the optimal way, I think, would be closed door showcase at E3 -> full blown reveal at Quakecon. The impact and coverage would help promote QC to "bigger con" status, which seems to be Bethesda's wish.

Maybe they're not all that confident about whatever gameplay they have to show? "We're gonna show this to you diehard QC people only, which are very likely to approve of it since you are already massive id fanboys anyways. God knows the team needs a morale boost!"

Whichever way, it will almost surely leak.
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Old 07-02-2014, 12:22 AM   #1318
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Re: Doom 4 Thread Part 2
Gotta say, I don't want to participate in theories anymore, guessing the 'real' meaning behind stuff because that wears me off. But even I find that situation kind of suspicious. I just hope they haven't teased the game after 6 years of silence just to go into the blackout mode again after QC (which their message implies).
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Old 07-02-2014, 03:23 PM   #1319
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Re: Doom 4 Thread Part 2
Of course they only want to make it available to those hardcore id fans at Quakecon instead of just revealing it to 100 random gamers that signed up for the beta from Wolf:NO. Seems that they want biased opinions more than anything. Screw what the average joe thinks about the reveal. *Sigh*
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Old 07-02-2014, 05:37 PM   #1320
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Re: Doom 4 Thread Part 2
I'm not really that surprised.
Bethesda having their heads firmly up their ass when trying to promote something isn't exactly a new development.

But, it won't be an issue.
Whatever they show will be recorded, copied and leaked online shortly after. Bad thing about phones, tablets... and various devices. Nothing stays secret very long.
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