3D Realms Forums

3D Realms Forums (https://forums.3drealms.com/vb/index.php)
-   Duke Nukem Forever (https://forums.3drealms.com/vb/forumdisplay.php?f=13)
-   -   Duke Nukem Forever PS2/Wii (https://forums.3drealms.com/vb/showthread.php?t=38082)

cube_b3 08-29-2010 04:32 PM

Duke Nukem Forever PS2/Wii
 
What is the probablity that we can get the Unreal version of the game, the Unreal build for 6th Generation consoles?

[youtube]iPX_y7wP_ko[/youtube]

In my other said the trailer was fake, but some one also said he was sure all the versions would come out after the current one.

Basically I am looking at Spider-Man's 3 when making this post, the PS2 version and PS3 Version was handled by a different team and this can totally work for Duke Nukem, I would personally like to play both games.

JobivanHiob 08-29-2010 04:36 PM

Re: Duke Nukem Forever PS2/Wii
 
Forever on PS2/Wii? Sorry to crush your dreams. But what are you smoking :D

The chance for this happening is like 1/100,000.

cube_b3 08-29-2010 04:41 PM

Re: Duke Nukem Forever PS2/Wii
 
I see that you can't attach youtube links.

I am sure your not missing much, as you all would've seen the trailer anyway.

Duke's New Chainsaw 08-29-2010 05:41 PM

Re: Duke Nukem Forever PS2/Wii
 
NOT. GONNA. HAPPEN. :)


:rolleyes:

Reaper89 08-29-2010 05:57 PM

Re: Duke Nukem Forever PS2/Wii
 
Like Jobi said, what are you smoking?.. I want some.

GrimWoman 08-29-2010 06:02 PM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by JobivanHiob (Post 943990)
But what are you smoking :D

Probably what you are usually smoking,:D

Water12356 08-29-2010 06:33 PM

Re: Duke Nukem Forever PS2/Wii
 
Very highly unlikely. From my POV:

PS2: Too old, system is unlikely to be on the market much longer. Not enough processing power.

Wii: Nintendo has a bigger market for family friendly games, would unlikely be intrested in Duke. Also not enough processing power.

Conan of Cooma 08-29-2010 08:47 PM

Re: Duke Nukem Forever PS2/Wii
 
PS2 and Wii? Bahahahahahahahahahahaha!

PS2 is a dead console, even the games that Sony kept it alive for have been switched to PS3 (Singstar, etc).

The Wii would be an ok choice, given its' input options, but it just would not be able to handle the graphics.

A suped up version of D3D on Wii, with HD (Wii HD - LOL) sprites/textures and true 3D levels - Now that is something I would pay top $$$ for.

thunderPIN 08-29-2010 09:02 PM

Re: Duke Nukem Forever PS2/Wii
 
Doesn't 3D Realms have a little bit of a rough relationship with Nintendo since Duke 64 had to be toned down?

The Dukenator 08-29-2010 09:27 PM

Re: Duke Nukem Forever PS2/Wii
 
3 things:
1. PS2 is 6th Gen, Wii is 7th Gen
2. Not a chance in hell as most have moved on to PS3/360.
3. There are rumors of Wii HD, but has not been confirmed.

alexgk 08-29-2010 10:04 PM

Re: Duke Nukem Forever PS2/Wii
 
Making another version of DNF, as you said, would requiere an entire development team dedicated to it. DNF, as a project, has had enough problems with just one version.

Oveneise 08-30-2010 01:03 AM

Re: Duke Nukem Forever PS2/Wii
 
I'm sorry, but the PS2 NEEDS to die off already. And no, I think its very unlikely.

Romulus_ut3 08-30-2010 01:43 AM

Re: Duke Nukem Forever PS2/Wii
 
What about the atari 2600 release which 3d Realms mentioned about on the official website? There's actually a video of a demonstration of an Atari 2600 cartridge! And it was said that they're having a hard time figuring out how to make the unreal engine work on the atari console, and Atari's gonna be the first platform on which duke will be released.. Has everyone forgotten about this? Was it just an excuse from 3d Realms at that time since the game was taking ridiculously wrong.. I dunno but a ps2 is way better than an Atari 2600 to work with, so why not!

Rapture_Rising 08-30-2010 01:54 AM

Re: Duke Nukem Forever PS2/Wii
 
there probably was once a time that it was going to be on the PS2/ xbox but those times are long gone.

Iggy 08-30-2010 01:54 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by Romulus_ut3 (Post 944056)
What about the atari 2600 release which 3d Realms mentioned about on the official website? There's actually a video of a demonstration of an Atari 2600 cartridge! And it was said that they're having a hard time figuring out how to make the unreal engine work on the atari console, and Atari's gonna be the first platform on which duke will be released.. Has everyone forgotten about this? Was it just an excuse from 3d Realms at that time since the game was taking ridiculously wrong.. I dunno but a ps2 is way better than an Atari 2600 to work with, so why not!

You know that was a joke right?

Quote:

Originally Posted by Conan of Cooma (Post 944012)
PS2 and Wii? Bahahahahahahahahahahaha!

^ This.

Romulus_ut3 08-30-2010 02:03 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by Iggy (Post 944058)
You know that was a joke right?



^ This.

I wasn't serious ROFL cause If I were being serious I also would've asked for a release for the sega mega drive! But since there're so many duke games that have been announced for handheld gaming devices, a lil ps2 version won't hurt, after the game IS DONE that is, it's just a thought, which is very unlikely to happen.

KO Gilligan 08-30-2010 02:22 AM

Re: Duke Nukem Forever PS2/Wii
 
Duke Nukem: Balls of Steel Bowling, for wii

Thewho 08-30-2010 02:30 AM

Re: Duke Nukem Forever PS2/Wii
 
If the zx spectrum can handle an almost convincing port of Doom, then I'm sure the PS2 can handle a port of DNF. Sure they'd have to cut back a lot of things, but it's better than nothing, right?

http://www.youtube.com/watch?v=kW_XDSFdn-4

Reaper89 08-30-2010 09:56 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by KO Gilligan (Post 944063)
Duke Nukem: Balls of Steel Bowling, for wii

Considering the amount of shovelware on the Wii...

Romulus_ut3 08-30-2010 11:16 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by Thewho (Post 944065)
If the zx spectrum can handle an almost convincing port of Doom, then I'm sure the PS2 can handle a port of DNF. Sure they'd have to cut back a lot of things, but it's better than nothing, right?

http://www.youtube.com/watch?v=kW_XDSFdn-4

or how about just polishing the old builds and ideas with the current engine toned down to suit the older generation of consoles and release a game? To be honest I'd not mind seeing Duke Nukem 3D recreated using the new engine with a lil bit of spice added here and there, I know some of you're gonna say there's high resolution pack for it, but the truth is, the high resolution pack brings another kind of feeling to the game, It looks good but it kinda hinders the Duke Feel I got when I played it first back in 1998, just the thought of seeing all those levels from Duke Nukem 3D rendered using the new engine just cause shivers down my spine, if there weren't copyright issues and stuff, I'd have given a try recreating the classic Duke Nukem 3D on UE3, dunno about you guys feel about it though. This may sound a lil off topic but if the game finally comes out, I hope it comes with an editor that'd allow us to port the old maps to the new engine.. Maybe I'm too demanding.. After all.. It's Duke Nukem, probably the greatest character in the video gaming industry of all time.

Kristian Joensen 08-30-2010 11:23 AM

Re: Duke Nukem Forever PS2/Wii
 
The Wii has no shader support so you couldn't just tone down the current engine. The 2001 engine could probably be ported to the Wii, but you would have to actually finished it first.

ferran275 08-30-2010 11:44 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by Kristian Joensen (Post 944114)
The Wii has no shader support so you couldn't just tone down the current engine. The 2001 engine could probably be ported to the Wii, but you would have to actually finished it first.

man... Wii SUCKS :mryuck:

Rapture_Rising 08-30-2010 11:46 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by ferran275 (Post 944115)
man... Wii SUCKS :mryuck:

to put it simply... Yes :)

Kristian Joensen 08-30-2010 11:47 AM

Re: Duke Nukem Forever PS2/Wii
 
Yes, programmable shaders is one of the most fundamental aspects of this generation of tech, the first GPU's supporting it arrived in 2001. But the Wii released 5.5 years later doesn't support shaders. YUCK!

Edit:

With the introduction of Move and Kinect it will have exactly one advantage: Price. Which is not an advantage that applies to those that have multiple systems.

alexgk 08-30-2010 01:46 PM

Re: Duke Nukem Forever PS2/Wii
 
I'll leave this here:

http://cube.ign.com/articles/094/094538p1.html

Willem-Jan 08-30-2010 01:59 PM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by Thewho (Post 944065)
If the zx spectrum can handle an almost convincing port of Doom, then I'm sure the PS2 can handle a port of DNF. Sure they'd have to cut back a lot of things, but it's better than nothing, right?

http://www.youtube.com/watch?v=kW_XDSFdn-4

Great, thanks! Love that music haha!

Duke's New Chainsaw 08-30-2010 02:26 PM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by alexgk (Post 944138)

I wonder if this is still relevant? :confused:










:dopefish:

8IronBob 08-30-2010 02:59 PM

Re: Duke Nukem Forever PS2/Wii
 
The Wii, maybe, but PS2, heh...better chance of it being on the PS4 or PS5 they way they're going.

cube_b3 08-30-2010 04:26 PM

Re: Duke Nukem Forever PS2/Wii
 
I think my post has been misinterpreted, the 2001 build was always meant to be released for PS2 & X-Box.

3D Realms were only making the PC version, just like Remedy made the PC version of Max Payne Take Two was responsible for porting it.

When it comes to comic book video games a different studio does the PS3/360 version and a different studio does PSP/PS2/WII (the wii is a gamecube with a different controller, and the PSP is PS2 let's leave it at that I know that each are very different, I am just over simplifying things), the 6th generation games are also very different from their 7th generation counter part, given that DNF has an older build that would look perfect for PS2/Wii.

I say why the hell not, PS2 is the greatest selling console of all time.

P.S. I own a 360 and will be buying a 60gb PS3 soon, so don't think I am some "PS2 forever" type person, I just would want to play an older build of the game on an older system.

hightreason 08-30-2010 04:31 PM

Re: Duke Nukem Forever PS2/Wii
 
I still want the Atari VCS (2600) version!

Oveneise 08-30-2010 10:01 PM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by hightreason (Post 944182)
I still want the Atari VCS (2600) version!

The .bin file or an actual cartridge? Atariage.org makes carts for 20 bucks. Just send them a .bin file and labels. I was going to try making a homebrew... but I didn't know crap about Atari code, lol.

alexgk 08-30-2010 10:16 PM

Re: Duke Nukem Forever PS2/Wii
 
This thread is still open! A sign!! :censored:

The Dukenator 08-31-2010 12:16 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by cube_b3 (Post 944180)
I think my post has been misinterpreted, the 2001 build was always meant to be released for PS2 & X-Box.

3D Realms were only making the PC version, just like Remedy made the PC version of Max Payne Take Two was responsible for porting it.

When it comes to comic book video games a different studio does the PS3/360 version and a different studio does PSP/PS2/WII (the wii is a gamecube with a different controller, and the PSP is PS2 let's leave it at that I know that each are very different, I am just over simplifying things), the 6th generation games are also very different from their 7th generation counter part, given that DNF has an older build that would look perfect for PS2/Wii.

I say why the hell not, PS2 is the greatest selling console of all time.

P.S. I own a 360 and will be buying a 60gb PS3 soon, so don't think I am some "PS2 forever" type person, I just would want to play an older build of the game on an older system.

Older builds don't exist now and I doubt they would give it away.

Kristian Joensen 08-31-2010 12:33 AM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by The Dukenator (Post 944334)
Older builds don't exist now and I doubt they would give it away.

Pay attention to the portion of company archives here.

Stevey Boy 08-31-2010 01:17 AM

Re: Duke Nukem Forever PS2/Wii
 
Not a chance

Biotech45 08-31-2010 05:17 PM

Re: Duke Nukem Forever PS2/Wii
 
the wii's graphics are just 2 damn gay and the ps2 is WAY outdated puting that on their would be like nuking the canadians

fast-1 08-31-2010 06:08 PM

Re: Duke Nukem Forever PS2/Wii
 
Not on PS2 no way :(.

Steve 08-31-2010 08:06 PM

Re: Duke Nukem Forever PS2/Wii
 
The PS2 couldn't even handle Unreal Tournament or Deus Ex.

Mr Bear 08-31-2010 08:16 PM

Re: Duke Nukem Forever PS2/Wii
 
Quote:

Originally Posted by Steve (Post 944624)
The PS2 couldn't even handle Unreal Tournament or Deus Ex.



O RLY?


:confused:

Water12356 08-31-2010 08:19 PM

Re: Duke Nukem Forever PS2/Wii
 
Yea hes right Steve. :p I have the PS2 version of Deus Ex. (this was before I started building PC's) And it actualy has better graphics than the PC version. :o

From wikipedia:
Quote:

A port of the game, entitled Deus Ex: The Conspiracy (although titled simply as Deus Ex in Europe) , was also released for the PlayStation 2, on March 25, 2002. Along with pre-rendered introductory and ending cinematics that replaced the original versions, it features a streamlined interface with auto aim, improved graphics, and motion captured character models.[47][48] Some levels were changed and chopped down into smaller areas separated by load-screens, due to the memory limitations of the PlayStation 2.[49]


All times are GMT -6. The time now is 11:21 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.