![]() |
#521 | |
Re: Shadow Warrior Re-texturing Project
Quote:
![]() |
||
![]() |
![]() |
#522 |
Re: Shadow Warrior Re-texturing Project
|
|
![]() |
![]() |
#523 |
Re: Shadow Warrior Re-texturing Project
yes looks better thanx ...
__________________
SW HRP 07-03-07 |
|
![]() |
![]() |
#524 |
Re: Shadow Warrior Re-texturing Project
No, I have to thank you for the texture!
![]() About the Koi sign: I think it would look most like the original if we could use the original Koi sprite. But I don't think that 3D Realms will allow us to use the original sprite. ![]()
Last edited by Besli; 06-18-2007 at 04:44 PM.
|
|
![]() |
![]() |
#525 |
Re: Shadow Warrior Re-texturing Project
__________________
SW HRP 07-03-07 |
|
![]() |
![]() |
#526 |
Re: Shadow Warrior Re-texturing Project
Seems to me that the one you posted to compare to is actually not mine, so i guess it must have been altered at some point and i never noticed. Anyway, i'm happy to go with it... I just think its great that so much is going on with the whole pack at this time.
Keep it up everyone.
__________________
hitm4n |
|
![]() |
![]() |
#527 |
Re: Shadow Warrior Re-texturing Project
tried myself with this "koi-sign"
![]() used some posted "ressources" for that, ..dont kill me ^_- cant get the detail higher...damn kois XD
Last edited by skitey; 06-21-2007 at 11:03 AM.
|
|
![]() |
![]() |
#528 |
Re: Shadow Warrior Re-texturing Project
i think you used the original koi from the game but we aren't allowed to use original art (the koi) !!
__________________
SW HRP 07-03-07 |
|
![]() |
![]() |
#529 | ||
Re: Shadow Warrior Re-texturing Project
Quote:
Quote:
...but ok, throw it away XD |
|||
![]() |
![]() |
#530 |
Re: Shadow Warrior Re-texturing Project
Did he ever release that koi model? if not, why not?
As long as you aren't using rips from the art files, you are OK; for the most part. There has to be better way to get the koi so they look better.
__________________
http://thaunandshad.com |
|
![]() |
![]() |
#531 |
Re: Shadow Warrior Re-texturing Project
I made 0256 a year and half ago, yet it keeps getting remade. I put a ton of work into making sure it tiled smoothly and matched the original.
![]() |
|
![]() |
![]() |
#532 |
Re: Shadow Warrior Re-texturing Project
Here's some things I've been working on.
Updated all red signs to be closer to the original shade: 4978_19.png - 5036_19.png - 5037_19.png - 5046_19.png - 5047_19.png - 5058_19.png - 5045_19.png Altered 1809 (nuke) skin to be closer to the original colors: 1809_nuke.png 0451-2 Blue Brews sign (I thought it should look more like a neon tube sign): 0451.png - 0452.png 0063 metal ladder: 0063.png 3338 subway map: 3338.png |
|
![]() |
![]() |
#533 |
Re: Shadow Warrior Re-texturing Project
very nice !!!
__________________
hitm4n |
|
![]() |
![]() |
#534 |
Re: Shadow Warrior Re-texturing Project
Oh, btw, warhammer. Your bricks tile was the one i edited. The reason was that when tiled you ended up with huge long bricks. I copy and pasted the mortar joins around a bit and made sure it tiled nice too, and i think it a lot better. However, the bricks looked smaller than the originals and much redder so someone remade it yet again. The third incarnation was very good i think but now we are on the 4th or 5th generation of it
![]() ![]()
__________________
hitm4n |
|
![]() |
![]() |
#535 |
Re: Shadow Warrior Re-texturing Project
very nice works warhammer
![]() btw... i am trying to do the paintings (0024, 0034, 0270, 0271, 0274 - 0278, 0284,0285) but i cant find any hint of their origin. are these famous ones ? does anybody know something about them? |
|
![]() |
![]() |
#536 |
Re: Shadow Warrior Re-texturing Project
WOW, great work!
The Zilla flag could also need a bit more work! What do you use to open the SW-GRP, and look at the original textures? I have the GRP-Viewer (Duke Version), but it doesn't show the SW textures correct. And I never found a download link for the SW Version of it. |
|
![]() |
![]() |
#537 | |
Re: Shadow Warrior Re-texturing Project
Quote:
__________________
SW HRP 07-03-07 |
||
![]() |
![]() |
#538 |
Re: Shadow Warrior Re-texturing Project
Strange... the latest GRPV should use the pallette located in grp file itself (if no external pal-file found).. at least it works that way at my end... I've never heavily tested it though...
__________________
GRPViewer, DN3D/SW Models |
|
![]() |
![]() |
#539 |
Re: Shadow Warrior Re-texturing Project
DV is not Duke Version, it's Developer Version
![]() Okay, learned something again! ![]() Roma Loom: I used v1.1b first, but now I've downloaded v1.1c and it works fine! ![]() ![]() ![]()
Last edited by Besli; 06-26-2007 at 04:52 AM.
|
|
![]() |
![]() |
#540 |
Re: Shadow Warrior Re-texturing Project
Wow, that looks cool. The only thing I would say is that the lettering looks like decals. They should pick up some of the texture of the wooden planks. Also there should be dark lines up and down where the planks are.
Great wood texture!
__________________
Tea Monster's web portfolio |
|
![]() |
![]() |
#541 | |
Re: Shadow Warrior Re-texturing Project
Quote:
The text was supposed to look like that, because it was painted onto the barrel. ![]() ![]() ![]()
Last edited by Besli; 06-27-2007 at 03:40 AM.
|
||
![]() |
![]() |
#542 |
Re: Shadow Warrior Re-texturing Project
looks realy good ...but maybe you could try to let it look a bit more like the original. anyway its a great improvement
![]()
__________________
SW HRP 07-03-07 |
|
![]() |
![]() |
#543 |
Re: Shadow Warrior Re-texturing Project
did anyone make high res enemies? or did i miss that post...
and i too vote for more high res anime!!!! GIVE ME THE SOFT CORE HENTAI!!! *ahem* i have problems.
__________________
confusius say: man fart in church, sit in own pew. |
|
![]() |
![]() |
#544 |
Re: Shadow Warrior Re-texturing Project
nah, not really...
the enemies don't get re-TEXTURED, they get re-MODELED check this thread: http://forums.3drealms.com/vb/showpo...9&postcount=37 actually there is only this uncomplete ninja (no new model for "killed by sword") and the tnt coolie guy i really really hope, that there will be some guys who make new,fresh "stuff" for us ^_-
Last edited by skitey; 07-04-2007 at 10:23 AM.
|
|
![]() |
![]() |
#545 |
Re: Shadow Warrior Re-texturing Project
Just a request here, the texture 2816 is no where near dark enough as with some LCD displays you cannot see the difference between the 2816 and 2817 in the menu.
In Swp 3.8.7 I have added one in the Swp.grp file to correct this but the main one in the hrp needs adjusting. I reduced the gamma to 60%
__________________
http://www.proasm.com |
|
![]() |
![]() |
#546 |
![]()
Hi There
I had to reinstall windows and in the process deleted my Sw folder, now ,after installing the original disk then the SWHRP on thop of it , still cannot run it. I don't see sw.exe in SWHRP posted on Proasm.Can you tell me where i can get the whole package? Thanks ![]() |
|
![]() |
![]() |
#547 | |
Re: Shadow Warrior Re-texturing Project
Quote:
http://www.proasm.com/files/sw/Swp39_1.zip ![]()
__________________
SW HRP 07-03-07 |
||
![]() |
![]() |
#548 |
Re: Shadow Warrior Re-texturing Project
i started to re-do some textures:
![]() ![]() ![]() there are still two missing that have the same style...
__________________
SW HRP 07-03-07 |
|
![]() |
![]() |
#549 |
Re: Shadow Warrior Re-texturing Project
Great stuff
![]()
__________________
http://www.proasm.com |
|
![]() |
![]() |
#550 | |
Re: Shadow Warrior Re-texturing Project
Quote:
|
||
![]() |
![]() |
#551 |
Re: Shadow Warrior Re-texturing Project
2324.jpg
This is a test I would like your comments to continue (do not remark on the quality of the image, because I repeat, this is a test) Thanks ![]()
__________________
Sorry for my translation French/Engilsh My mail box/msn contact: pinball92@live.fr
Last edited by Blendercon; 11-21-2008 at 03:59 PM.
|
|
![]() |
![]() |
#552 |
Re: Shadow Warrior Re-texturing Project
I think try and not use jpg as it leaves a distortion around the edging.
Rather save as a png, or reduce the compression on a jpg. Otherwise looks nice ![]()
__________________
http://www.proasm.com |
|
![]() |
![]() |
#553 |
Re: Shadow Warrior Re-texturing Project
It looks like graffiti.
|
|
![]() |
![]() |
#554 | |
Re: Shadow Warrior Re-texturing Project
Quote:
__________________
アーティスト |
||
![]() |
![]() |
#555 | ||
Re: Shadow Warrior Re-texturing Project
Quote:
Quote:
__________________
Sorry for my translation French/Engilsh My mail box/msn contact: pinball92@live.fr |
|||
![]() |
![]() |
#556 |
Re: Shadow Warrior Re-texturing Project
Mock up for tile 3380, the wire mesh. Really more of a basis for somebody else's future work.
__________________
Shuriken don't kill people. Ninjas kill people. |
|
![]() |
![]() |
#557 |
Re: Shadow Warrior Re-texturing Project
Awesome!
__________________
Sorry for my translation French/Engilsh My mail box/msn contact: pinball92@live.fr |
|
![]() |
![]() |
#558 |
Re: Shadow Warrior Re-texturing Project
@ Blendercon - The text at the bottom needs more definition. With the font and transparency that you have used, its difficult to read what it says.
__________________
Tea Monster's web portfolio |
|
![]() |
![]() |
#559 |
Re: Shadow Warrior Re-texturing Project
hello!
is this proyect stoped?... it's going slowly.. wich is the most updated hrp¿? I had downloaded the proasm one, it's amazing! but it is from 2007... ![]() there is another one more updated? thanks! |
|
![]() |
![]() |
#560 |
Re: Shadow Warrior Re-texturing Project
All work goes into 1. The one from 2007 isn't hugely different to the current one (and i believe isn't quite as old as 2007 really). This thread (search other HRP threads too) has links to the latest pack.
__________________
hitm4n |
|
![]() |
Bookmarks |
|
|