![]() |
#41 | |||
|
Re: Worst possible scenario
Quote:
everything you need to know is told. <table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> Eve reigns hell and you go back to your wife in heaven </td></tr></table> |
|||
![]() |
![]() |
#42 | ||||
|
Re: Worst possible scenario
Quote:
|
||||
![]() |
![]() |
#43 | |
Re: Worst possible scenario
Quote:
|
||
![]() |
![]() |
#44 | ||
Re: Worst possible scenario
Quote:
__________________
I bring nothing to the table. As Edward George Earl Bulwer-Lytton wrote in 1839, "The Boot Is Mightier Than The Fist." --Beelze |
|||
![]() |
![]() |
#45 | |||||
|
Re: Worst possible scenario
Quote:
Anyway, I don't really like HL2's ending as well, I was like: WTF, it was a nice game but what is up with this ending. It has a very easy to follow story and then such a difficult ending. That annoys me. |
|||||
![]() |
![]() |
#46 | ||||||
Re: Worst possible scenario
Quote:
Cliffhangers mostly work best if there's a sequel, in HL2's case, it's HL2 aftermath which appears to be right after the ending of HL2...
__________________
A true genius does not need boundaries such as 'common sense' |
|||||||
![]() |
![]() |
#47 | |
Re: Worst possible scenario
Quote:
|
||
![]() |
![]() |
#48 |
|
Re: Worst possible scenario
since when isn't it necessary anymore to use spoiler tags?
I like complex things like in the prince of persia games too. |
![]() |
![]() |
#49 | ||
Re: Worst possible scenario
Since no spoilers were actually given (all plot details were kept deliberately vague).
Quote:
<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> Capture the bad guy in a confusing and Rube Goldberg-esque trap that fails at first contact with the enemy, but still manages to work at the end with some improvisation. In SoT, the Prince's plan was simple, but it was complicated by a change in the situation. (Major Spoiler) <table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> The sand visions of Farah's betrayal. </td></tr></table>
__________________
I bring nothing to the table. As Edward George Earl Bulwer-Lytton wrote in 1839, "The Boot Is Mightier Than The Fist." --Beelze |
|||
![]() |
![]() |
#50 |
Re: Worst possible scenario
I don't mind cliffhangers. It allows you to develop a character up to a certain point and then when the game is released, you can sit back and get tons of good ideas from gamers as they speculate on what directions the story might take in the next game.
But I absolutely HATE it when every character in a game (*cough* HL2) tells you something mysterious and open-ended and it's still completely unanswered and unresolved by the end of the game.
__________________
"If by chance some day you're not feeling well and you should remember some silly thing I've said or done and it brings back a smile to your face or a chuckle to your heart, then my purpose as your clown has been fulfilled." |
|
![]() |
![]() |
#51 |
Re: Worst possible scenario
I think you can still have a cliffhanger, yet have it remain a satisfying ending. SiN did this relatively well, in having a very open ending, yet leaving you satisfied with the humor in the end. What sucks the most is when a game will have a cliffhanger ending, yet receive no sequel, leaving the horrible ending as your last taste of the game franchise. Shadow Warrior comes to mind in this case.
|
|
![]() |
![]() |
#52 | |
|
Re: Worst possible scenario
Quote:
|
|
![]() |
![]() |
#53 |
Re: Worst possible scenario
Possibly the worst ending I've experienced Has to be that of Dungeon keeper 2, which advertises it's sequel (and release date if i correctly remember) which would be tolerable if it was ever going to be done.
Now the closest i can get to torturing minons & making elaborate subterranean dungons for them to dwell is the sims. As to episodic gameing concept, I'm quite looking forward to SiN Episodes, However i'm certainly not fond of the delivery system. just remembering back too how it took 2days to simply register my copy of halflife2 due to overloaded servers annoys me to no end, lets hope that doesen't happen again!
__________________
Beware the '][' ([]) ([]) ][_, 0f Š f°°|! |
|
![]() |
![]() |
#54 | |
Re: Worst possible scenario
Quote:
So did MGS 2, but then again, like I said, I recently found out alot of people didn't like that game. IMO, it succeeded. Oh, and worse case scenerio, George finds his inner 'peace' and changes everything in the game to not be gory, sexual, or mature... at all!
__________________
"The Patriots, man! They control us, man! They're like... in control of everything, man! I'm serious, man........Pass that joint, man?" -The secret 4th son of Big Boss: "Lava Lamp Snake"! |
||
![]() |
![]() |
#55 | |
Re: Worst possible scenario
Quote:
Possibly that happened already, itīs the reason why they restarted |
||
![]() |
![]() |
#56 | |
3D Realms Staff
|
Re: Worst possible scenario
Quote:
Why would that be bad?
__________________
Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
|
![]() |
![]() |
#57 |
|
Re: Worst possible scenario
Well it wouldn't be all bad as it would mean another Duke game, but I've waited so long for this game now that I need a satisfying ending
The best would be an ending that indicates that there will be a sequel while having a satisfying ending as well. |
![]() |
![]() |
#58 | ||
Re: Worst possible scenario
Quote:
So cliffhangers don't really serve any good purpose to the player. Duke opening a box and screaming "WTF!?" and then playing the credits would be dumb. Leaving open questions like "whatever happened to _____" throughout the game can work good since all the question marks aren't dumped out at the very end of the game. One example of this would be Mona in Max Payne 1. The game had an ending and the story was pretty much ended, but it was something that made the player ask questions, and then have it answered in the next game.
__________________
"The" "DNF release date" "is" "next" "month" - George Broussard "Anyway, it's close to being ready." - Joe Siegler Friend Code -oSSBB: 1160o9449o5021 |
|||
![]() |
![]() |
#59 | |
Re: Worst possible scenario
Quote:
__________________
Visit Duke4.net - The largest Duke Nukem fan community on the net! |
||
![]() |
![]() |
#60 |
Re: Worst possible scenario
The only question at the end of the game is if Duke did in fact kill all of the Gothic Shemale Pig Cop Strippers, or if he kept one for himself...
|
|
![]() |
![]() |
#61 | |
Re: Worst possible scenario
Quote:
|
||
![]() |
![]() |
#62 | |
Re: Worst possible scenario
Quote:
An open ending is like in Star Wars Episode IV where the immediate threat, the Death Star, has been destroyed and the heroes getting medals. However, Darth Vader is still out there and the evil Emperor still rules the Empire with an iron fist. In DNF I think Duke should achieve something quite significant (like saving the Earth ... for now) and be entitled to a little R & R. However that doesn't mean the alien threat is over and that they will not return and attack the Earth again in the future. Just my two cents. |
||
![]() |
![]() |
#63 |
Re: Worst possible scenario
Cliff hangers are fine as long as they are for the sake of the story and not for cashin sequals. I liked the ending in Max Payne 1 while offering a resolution it left open some interesting possibilities without being totally ridiculous.
|
|
![]() |
![]() |
#64 |
Re: Worst possible scenario
Not sure if anyones said this, but.. it would be bad if there was a cliffhanger because it would be another 10 years before we know what happens
__________________
o·pin·ion n. A belief or conclusion held with confidence but not substantiated by positive knowledge or proof. |
|
![]() |
![]() |
#65 | |
|
Re: Worst possible scenario
Quote:
He will keep one for himself, he just have to. |
|
![]() |
![]() |
#66 | |
Re: Worst possible scenario
Quote:
__________________
Resident Evil 4 + Orgazmo = Now you're a Mwwwaan! |
||
![]() |
![]() |
#67 | |
Re: Worst possible scenario
Quote:
- it would be a disappointment, since people knew they'd wait another ten years for the sequel that solves the cliffhanger - it would look like you didn't finish the game Remember the backlash on Valve for HL2's "ending"? |
||
![]() |
Bookmarks |
|
|