![]() |
#1 |
![]()
The help is necessary to me!!! I wish to make by own strength Blood TC for EDuke32. Who can and wants, help me to make an exact copy of all weapons from Blood by means of Con-scripts and all interface (the menu, etc.) with all textures and resources I can provide, if it will be necessary
|
|
![]() |
![]() |
#2 |
|
Re: Blood TC for EDuke32
What for?
|
![]() |
![]() |
#3 |
Re: Blood TC for EDuke32
TC for Duke Nukem =)
Can be not absolutely clear I am expressed since I from Russia =) And I simply wish to alter Duke3d that it has been as much as possible approached to atmosphere Blood |
|
![]() |
![]() |
#4 |
Re: Blood TC for EDuke32
GO FOR IT! i loved the way all the weapons in blood worked. especialy the motion sensor dynamyte
__________________
Metallica-Fuel Deftones-Elite Disturbed-Droping Plates |
|
![]() |
![]() |
#5 |
|
Re: Blood TC for EDuke32
I bet that you won't find any coder who would put that huge amount of work for something totally not creative.
|
![]() |
![]() |
#6 |
Re: Blood TC for EDuke32
I already have found some coders. Especially I ask that somebody on has made on one weapon. Somebody, make to me even Pitchfork
![]() |
|
![]() |
![]() |
#7 |
Re: Blood TC for EDuke32
__________________
who gave you that blackeye? nobody did i fought for it. |
|
![]() |
![]() |
#8 |
Re: Blood TC for EDuke32
if you can do .con work i can do art
__________________
Metallica-Fuel Deftones-Elite Disturbed-Droping Plates |
|
![]() |
![]() |
#9 |
Re: Blood TC for EDuke32
In that that all and business, that at me already is all necessary structures and for realization addon it is necessary to alter the weapon and the interface by means of con code, and I practically do not know it((
|
|
![]() |
![]() |
#10 | |
Re: Blood TC for EDuke32
Quote:
Personally I see little point in this. Blood works just fine on Dosbox.
__________________
Open Maw Productions |
||
![]() |
![]() |
#11 |
Re: Blood TC for EDuke32
It is correct, but game on a network will be better to work on port, than through the emulator =)
|
|
![]() |
![]() |
#12 |
Re: Blood TC for EDuke32
Ah another Dukonnector user who plays Blood online?
![]() Yes, an EDuke32 mod would be great for that purpose! |
|
![]() |
![]() |
#13 | |
Re: Blood TC for EDuke32
Quote:
Where are the slopes, the voxels, the sectors over sectors? Oh, right, Doom 2 supports nothing of the sort ![]() And they are also ripping textures off Duke Nukem 3D!!! ![]()
__________________
[...] We view customers as complete morons that will never catch on and [...] we're lying to them all the time. (Gabe Newell, Valve) I'm the worst enemy in film-making and a completely talentless idiot. (Uwe Boll) Faith is why you are wrong. (Crosma) |
||
![]() |
![]() |
#14 |
Re: Blood TC for EDuke32
I have already started to be engaged in the project this screenshot speaks what to carry out it really! But assistants are necessary to me!!! Who all the same will help me?
![]() |
|
![]() |
![]() |
#15 |
Re: Blood TC for EDuke32
Keep up working on the TC, it can be better than Doorhedge's work.
|
|
![]() |
![]() |
#16 |
|
Re: Blood TC for EDuke32
Glowing red pixels
![]() |
![]() |
![]() |
#17 |
Super Moderator
|
Re: Blood TC for EDuke32
Yeah, the blood really stands out.
__________________
Monolith Fanboy since 1997 Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided |
![]() |
![]() |
#18 |
Re: Blood TC for EDuke32
That's why it's called Blood
![]() ![]() ![]() ba-dum-pish now I'll let myself out thank you
__________________
traB pu kcip |
|
![]() |
![]() |
#19 |
Re: Blood TC for EDuke32
Well I shall lower brightness of the blood, and I meanwhile do not point attention to convertings of maps, have made the first map for presentation
![]() |
|
![]() |
![]() |
#20 | |
Re: Blood TC for EDuke32
Quote:
I got the game Blood from my cousin (the same guy who borrowed me his copy of Duke Nukem) and it's awesome, the bright blood is way too cool to be deleted! |
||
![]() |
![]() |
#21 |
Super Moderator
|
Re: Blood TC for EDuke32
Blood should look real. Not glow bright red from across the room.
__________________
Monolith Fanboy since 1997 Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided |
![]() |
![]() |
#22 |
Re: Blood TC for EDuke32
Erm, guys, there is a Quake Source Port version out there. It uses the Dark Places engine which is just a few notches down from the Doom III engine.
Not meaning to put BUILD down, but aren't you guys barking up the wrong tree?
__________________
Tea Monster's web portfolio |
|
![]() |
![]() |
#23 |
Super Moderator
|
Re: Blood TC for EDuke32
Are you referring to Transfusion?
__________________
Monolith Fanboy since 1997 Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided |
![]() |
![]() |
#24 |
Re: Blood TC for EDuke32
Surely that depends entirely on what look you're going for? I wouldn't know, but perhaps they're going for an unreal feel (not the game). If so, balls to realism. Balls, I say! No one should be afraid to take things to the surreal if ever they want to.
__________________
[Pick a number. Any number.] |
|
![]() |
![]() |
#25 |
Re: Blood TC for EDuke32
Hell yeah!
Hmmmm, (Rubs chin thoughtfully in an exaggerated stage manner) spend lots of time developing models and textures for a BUILD port with only the most basic 3D support or spend lots of time developing models and textures for an engine that features normal maps and dynamic lighting?
__________________
Tea Monster's web portfolio |
|
![]() |
![]() |
#26 |
Re: Blood TC for EDuke32
Transfusion has done absolute shit since it was announced as qBlood. They've only released crippled MP versions.
I say anyone who wants to make a true port of Blood, my hat is off to you.
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
|
![]() |
![]() |
#27 |
Super Moderator
|
Re: Blood TC for EDuke32
I agree with Hud.
I loved Transfusions original idea, but they've since stalled. Releasing a "functioning" multiplayer portion... but nothing for single player. And honestly, Blood in it's original build 2D goodness looks better than transfusion. So... I would prefer a port like what M210 is doing.
__________________
Monolith Fanboy since 1997 Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided |
![]() |
![]() |
#28 |
Re: Blood TC for EDuke32
As long as you don't do anything silly like, share the copyrighted art and sounds along with the distribution.
__________________
The Postmortem - a Blood and Blood II: The Chosen community. |
|
![]() |
![]() |
#29 |
Re: Blood TC for EDuke32
Monolith has already given permission to everyone to use all the art, sound, and other assets from Blood.
I've talked with them about this on numerous occasions.
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
|
![]() |
![]() |
#30 | |
Re: Blood TC for EDuke32
Quote:
Also, who is "them"? and finally, why waste your time re-implementing blood on a different codebase of build for 'the multiplayer' when you can just play it through dosbox's ipxnet udp emulation? It's like everyone wants to stamp their name on Blood or so and be the king of Blood. I really find that stupid.
__________________
You can forget about the Dave3D and Ling projects. R.I.P. 2006-2008
Last edited by leilei; 03-26-2008 at 12:45 PM.
|
||
![]() |
![]() |
#31 |
|
Re: Blood TC for EDuke32
leilei - Don't worry, Hudson has contacts. We even have a permission to use Postal sounds in Decay
![]() |
![]() |
![]() |
#32 |
Re: Blood TC for EDuke32
Is that because they lost the source code? heh
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
![]() |
![]() |
#33 |
Re: Blood TC for EDuke32
What is a TC anyway
|
|
![]() |
![]() |
#34 | |
Re: Blood TC for EDuke32
Quote:
|
||
![]() |
![]() |
#35 | |
Re: Blood TC for EDuke32
Quote:
Total Conversion. Just a fancy way of saying "mod" They love Blood and don't mind at all if people use their assets to recreate it. They've told me several times they wished they could create another one.
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
||
![]() |
![]() |
#36 |
Re: Blood TC for EDuke32
So 'they' really said that they don't mind if anyone ripps off the content from their games? Did 'they' release the content under GPL or just announced it or something? Because.... That's pretty big news and the whole of BLOOD community didn't hear about it. I just heard about it from you.
P.S. Didn't you guys know that they have given permission to everyone to use all the art, sound, and other assets from Duke3D? Yeah. It's true my man, I got some serious connections. ![]()
__________________
The Postmortem - a Blood and Blood II: The Chosen community. |
|
![]() |
![]() |
#37 |
Re: Blood TC for EDuke32
I believe Hudson has contacts and I think you're trying to hide your envy behind sarcasms
![]() But hey, official blessing from Monolith would be nice.
__________________
[\\\]=>My automotive art & design gallery on DeviantArt<=[///] "There's no Photoshop filter for talent!" - HotShoe, S&D "One day when I get rich and win the lottery I'll buy the rights to DNF and finish it myself." - Yatta |
|
![]() |
![]() |
#38 |
Re: Blood TC for EDuke32
Are any of the original blood team still even working at monolith?
|
|
![]() |
![]() |
#39 |
Re: Blood TC for EDuke32
even if the new owners of monolith have lost the source code....
i believe that some programmers of blood have a private copy of that code ![]() ![]() |
|
![]() |
![]() |
#40 |
Re: Blood TC for EDuke32
I think that using the Build engine for this is silly. If you have the rights to the assets, and you are going to re-make models for sprites, then use the best engine that you can get your hands on. Otherwise, you are porting the game to the same platform.
__________________
Tea Monster's web portfolio |
|
![]() |
Bookmarks |
Tags |
blood, eduke32 mod |
|
|