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#41 | |
Re: Questions for George and the Crew
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I reckon all the excitement over Prey (looks cool BTW) has loosened the pressure on 3DR and DNF information. Great to see your post George! |
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#42 | |
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Re: Questions for George and the Crew
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#43 | |
Re: Questions for George and the Crew
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We don´t know how advanced the graphic is, possibly a 6800U will be the minimum when it gets released! (I really don´t think so, but it´s 3dr, everything is possible |
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#44 |
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Re: Questions for George and the Crew
I wonder why Nacho didn't ask if there is a rideable mule in the game or not, he would have answered that one
and thanks nacho for asking about the battlelord but isn't 15 enemies too few? even if there are 20 in the final game, then you have the more than one bosses, so around 17 kinds of enemies, I'm afraid it will be fighting the same enemy over and over again. like in serious sam. I'm happy about the more than one boss though. I only hope there will be a devastator, George? http://www.hlfallout.net/forums/inde...pic=38073&st=0 is there a devastator (yes/no answer, no cryptic answer |
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#45 |
Re: Questions for George and the Crew
I don't really think this 'Yoggs' dude likes Prey very much...
But all they others we're pretty damn impressed... Good job Cerberus_e [Edit:] Thanks for answering his questions George...
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A true genius does not need boundaries such as 'common sense' |
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#46 | |
Re: Questions for George and the Crew
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">>5) Aproximetly how many types of enemies are there? 15 or so, and working on more." Think about what a " *types* of enemy" coul mean?! A type means nothing else than for example a "pic cop" as one type as an enemy. So, it could be possible to have complete different categories of this one type of a "pic cop" ...and so on. And then you have the second "type of enemy" and as well again different categories of this second typ of enemy... possible? |
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#47 |
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Re: Questions for George and the Crew
of course I thought about that, but that doesn't matter, it's if George thought about that or not
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#48 | |
Re: Questions for George and the Crew
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That's what I call interesting enemies
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http://www.3drealms.com/duke4/images/ |
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#49 |
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Re: Questions for George and the Crew
Thanks for the answers
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#51 |
Re: Questions for George and the Crew
Whoever is the delivery boy for Domino's that delivers to 3D Realms, must of placed slipped in something to make George talk.
Only joking George, I, like everyone else greatly appreciate the input.
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Fear |
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#52 | |
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Re: Questions for George and the Crew
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We need to kill him with it |
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#53 | |
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Re: Questions for George and the Crew
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We love you GB, thanks for answering |
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#54 | ||
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Re: Questions for George and the Crew
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though if there is a similar dual mounted fast rocket firing weapon I'll be happy. dual mounted fast rocket firing is the definition of devastator, so it's the same |
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#55 | |
Re: Questions for George and the Crew
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"People are bastards, bastard coated bastards with bastard filling." |
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#56 | ||
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Re: Questions for George and the Crew
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15 is enough, but if they want to add more, all the better. |
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#57 | |
Re: Questions for George and the Crew
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Things go here. Rabble rabble. |
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#58 | ||
Re: Questions for George and the Crew
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#59 | |
Re: Questions for George and the Crew
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IMO, DNF should have at least 20, not including bosses. |
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#60 | |
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Re: Questions for George and the Crew
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#61 |
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Re: Questions for George and the Crew
The more, the better \o/
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#62 | |
Re: Questions for George and the Crew
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"People are bastards, bastard coated bastards with bastard filling." |
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#63 | ||
Re: Questions for George and the Crew
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A true genius does not need boundaries such as 'common sense' |
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#64 |
Re: Questions for George and the Crew
Highly appreciate your posting more often George, I ain't gonna speculate anything from it though.. I know better than that
Just glad, that's all
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Certified SolidWorks Professional |
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#65 | |
Re: Questions for George and the Crew
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Will you pick rifles, or computers? |
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#66 |
Re: Questions for George and the Crew
*shudder*
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#67 | |
Re: Questions for George and the Crew
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Thanks for the answers, George! And special thanks to Nacho for asking them!
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"Remember kids, if it's fun there's a good chance it's illegal!" |
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#68 |
Re: Questions for George and the Crew
Very nice, when I started reading I was sure this was going to get a lock...
but I was wrong 3DR should have a "Click here to donate a pizza" on their website, that would be funny. Like if you click it, they would get $0.05 and after clicking for 100 times they can order 1 pizza. btw. George was really nice answering those questions.
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Money is Power but Power is Priceless. ( DIP ) |
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#69 | |
Re: Questions for George and the Crew
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2) Combine whitersoldierguy 3) Headcrab 4) black headcrab 5) Zombie 6) Fun packzombie (zombie with several crabs on him) 7) Fast zombie 8) Strider 9) Gyrocopterthing 10) Magnetic rollerballthing (if you wanna count it) 11) Bugthing 12) Bigger bugthing 13) Flying blade things 14) Barnacle .. More than I thought. Can't think of more than that. Anyone wanna help me out?
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"People are bastards, bastard coated bastards with bastard filling." |
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#70 |
Re: Questions for George and the Crew
(fast zombie)headcrab
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#72 | ||
Guest
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Re: Questions for George and the Crew
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#73 |
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Re: Questions for George and the Crew
Doom 3 enemies :
Zombies (in different shapes) Zombie soldiers (a few variations of them) Imps (!!) Lost Souls Cacodemons Demons Baron of Hell (or are they Hell Knights?) Small annoying spider thingies (are there 2 versions of those?) Babies Mancubuses (sp?) Those guys with extendable arms (also a minigun version of them) Archvile Chaingun zombies (they freak me out) Revenants Hmmm... I only count 14, did I leave any of them out? Of course, if I counted every version of every enemy as a seperate enemy (like that guy did with HL2), I'd get some more. |
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#74 |
Re: Questions for George and the Crew
Far Cry had a lot of enemies:
Soldier monkey-like trigen bigger monkey-like trigen human-like trigen with guns big human-like trigen with rocket launcher ummmmmm |
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#75 | |||
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Re: Questions for George and the Crew
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#76 |
Re: Questions for George and the Crew
Half-Life 2 enemies
18, including certain vehicles. I suppose you could count the Scanner as an enemy, as it can blind you. If so, then 19. Doom 3 enemies 22, including the bosses and the Tick. |
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#77 |
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Re: Questions for George and the Crew
and people complained about always the same enemy in doom 3, and there were 22+variants on zombies and +Z-secs
so DNF with his 15 enemies is even worse than HL2, which was even more repititive in terms of enemies than doom 3. I changed my thoughts no, 20 isn't enough anymore, I want 35, that's not too much if you recycle every enemy from Duke3D and some from the sidescrollers including manhattan project of course duke3D's main villain has to be back in DNF! it's not the battlelord, nor is it the queen, cycloid emperor, overlord or assault (fat) commander. ...it's the turret! that was really the main villain, I would be disappointed if there is no whole story about him in DNF, the turret wants to take over Earth! fantastic! |
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#78 |
Re: Questions for George and the Crew
It's not a question of the sheer number of enemies, but how they're used. Far Cry only had like 5 or 6 basic enemy types.
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"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack |
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#79 | |
Re: Questions for George and the Crew
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For Doom3 I can't comment anything because I didn't finish the game.... simple tooooo boring uiui. I think, if you have some real interesting enemies in DNF 15 could be enough. But they have realy be to be interesting and with special characters and behaviors. |
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#80 |
Re: Questions for George and the Crew
1) thinks its funny that people mocked nacho and then george answered. FACE!!!
2) "You can play with everything"....what about underwear....Kaizer....aw never mind...'all to easy' 3) Isn't the real question on enemies not the number but how many SPECEFIC enemies there are. I think one of the cool things about Duke was the different look of the enemies and all, most games now just have different variations on the same things (in some cases works like in farcry and in other boring like in HL2), Duke was like a zoo (heck remember that level). My 2 cents and I'll take my change |
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