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#41 |
Re: Madness Guts in the RooM!!!
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OFFICIAL HRP Nitpicker! |
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#42 |
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Re: Madness Guts in the RooM!!!
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#43 |
Re: Madness Guts in the RooM!!!
VERY nice work!
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#44 |
Re: Madness Guts in the RooM!!!
All I can say is: WOW!
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http://www.world-of-smilies.com/html...uglylaugh1.gif It'`s never to late to be a bad examle. http://www.world-of-smilies.com/html...uglylaugh1.gif |
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#45 |
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Re: Madness Guts in the RooM!!!
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#46 |
Re: Madness Guts in the RooM!!!
Awesome! the game play looks so smooth!
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"I hereby nominate 'DUDE!! Huge bag of cheetos!' for 'Best Topic Title of the Year, 2006.'"-ZzTX "I vote oak man for supreme leader of the 3DR boards."-Tang Lung >>My flickr page<< |
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#47 |
Re: Madness Guts in the RooM!!!
DUDE!!! THOSE SCREENS!!! You are sick! You are insane!!!! Those screens look incredible! Awesome work dude
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#48 |
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Re: Madness Guts in the RooM!!!
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#49 |
Re: Madness Guts in the RooM!!!
I could have sworn I have seen those walls in postal 2.
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#50 |
Re: Madness Guts in the RooM!!!
As I mentioned at AMC forums before, some of these pics really remind me of Postal2, too.
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#51 |
Re: Madness Guts in the RooM!!!
Doesnt the nice Eduke32 fog work well in this level,
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#52 |
Re: Madness Guts in the RooM!!!
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#53 | |
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Re: Madness Guts in the RooM!!!
Quote:
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#54 |
Re: Madness Guts in the RooM!!!
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#55 |
Re: Madness Guts in the RooM!!!
[QUOTE=1master1tc;711604]really! I not even knew![QUOTE]
Hmm... It's so strange, man! |
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#56 | |
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Re: Madness Guts in the RooM!!!
Quote:
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#57 |
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Re: Madness Guts in the RooM!!!
I think you should keep the textures! they look good!
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#58 | |
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Re: Madness Guts in the RooM!!!
Quote:
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#59 |
Re: Madness Guts in the RooM!!!
Many textures used in games come from free sources on the internet and then are modified by the teams to fit their games (cuts down on development cost). For instance the blood spatter patterns in Decay are free textures, however Soldier of Fortune II made use of them as did several other games.. IIRC they may even be used in Photoshop.
S.T.A.L.K.E.R. also ran into this issue when they used the same generic texture/model/sprite megapack that some "asset farm" company was selling. GSC was accused of stealing when in fact all they did was be as lazy as Valve had been ![]() This is probably what happened, so I wouldn't worry about it. They look great man, keep up the good work ![]()
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Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
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#60 |
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Wohohoo, I´ll say... this TC looks like a totally different game... reminds me about Call Of Duty, dunno why... keep going forward, man!
![]() Oh, and DO NOT DELETE THAT TEXTURE! Please... ![]() Bye.
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Yeah yeah! Duke Nukem is ten years old game... but it still rocks! I´m 13 years old... what about it? Now working on Total Meltdown conversion, need of help, ANYBODY CAN HELP! |
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#61 |
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Re: Madness Guts in the RooM!!!
One more screenshot
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#62 |
Re: Madness Guts in the RooM!!!
"Huh! The captain's Log!"
![]() Nice job 1master1tc
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"I hereby nominate 'DUDE!! Huge bag of cheetos!' for 'Best Topic Title of the Year, 2006.'"-ZzTX "I vote oak man for supreme leader of the 3DR boards."-Tang Lung >>My flickr page<< |
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#63 |
Re: Madness Guts in the RooM!!!
Wow, nice screens keep em coming!
I knew I saw that shotgun from somewhere... ![]() Its from the cube games. |
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#64 |
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#65 |
Re: Madness Guts in the RooM!!!
The weapon models - especially the hands
![]() Everything else looks really awesome. Vey good work, man. Keep it up ![]() |
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#66 |
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Re: Madness Guts in the RooM!!!
Actually Nikolas makes almost every single model in this mod himself.
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#67 | |
![]() Quote:
![]() COUNTERSTRIKE HANDS
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Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
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#68 |
Re: Madness Guts in the RooM!!!
lol! Good one!
![]() Seriously, that made me laugh out loud. ![]()
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OFFICIAL HRP Nitpicker! |
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#69 |
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Re: Madness Guts in the RooM!!!
nearly finished this map!!!
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#70 |
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Re: Madness Guts in the RooM!!!
Blair Witch Project
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#71 |
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Re: Madness Guts in the RooM!!!
-----------------------------
Last edited by 1master1tc; 06-24-2008 at 11:43 PM.
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#72 |
Re: Madness Guts in the RooM!!!
Frankly, all this looks incredible. But I have to admit, I have my doubts about the name.
Are you sure this is in Build?
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[Pick a number. Any number.] |
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#73 | |
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Re: Madness Guts in the RooM!!!
Quote:
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#74 |
Re: Madness Guts in the RooM!!!
for as good as this mod looks, i think he could name it "pink tigers in flower fields" and i'd still be bad ass
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#75 |
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Re: Madness Guts in the RooM!!!
Maybe I rename project!
now simply- "Madness Guts"
Last edited by 1master1tc; 06-29-2008 at 11:59 AM.
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#76 |
Re: Madness Guts in the RooM!!!
Cool. But why not rename it to Mad Guts!?
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#77 |
Re: Madness Guts in the RooM!!!
That's better, but it is still ungrammatical. How about:
Guts & Madness
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DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
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#78 | |
Re: Madness Guts in the RooM!!!
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#79 |
Re: Madness Guts in the RooM!!!
Yes, MAD GUTS! is good.
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DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
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#80 |
Re: Madness Guts in the RooM!!!
I think simply 'Madness' would be better. Guts is such a blunt word.
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